(shouting)

Search found 114 matches

by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Oct. 6th

I can't believe 21+ days have gone by. I know I'm a little late and even more egregious, I don't really have too much content to show. My job has been hitting me hard and I've just worked the last ten days in a row. But I am basically done with the level design aspect of my level. i just need to upd...
by keckcellent
12 years ago
Forum: left-overs...
Topic: A problem with A2MT...
Replies: 12
Views: 7788

Re: A problem with A2MT...

I'm not saying that A2MT needs a "leader" here but I do have someone in mind that I would like to suggest. I get the impression that we're going to try to run things as is now but if we ever need someone to step up and take on additional responsibilities, I would like to suggest Diortem. D...
by keckcellent
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 356703

Re: A2MT Discussion: OW, Bosses, and Gimmicks

I've had no issues with using Lunar Magic 1.9 from a previous rom (although it is still new) and from the comments section of SMWC, it seems like the majority of them aren't having issues either. I'm loaded my level in it (backup of it anyway), saved, and it worked. Granted, I haven't upgraded to 2....
by keckcellent
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 356703

Re: A2MT Discussion: OW, Bosses, and Gimmicks

As some of you may be aware of while others aren't, FuSoYa released a new version of Lunar Magic this weekend on the 11th anniversary of Lunar Magic's release. I've been playing with it a little bit and while I'm learning it, everything seems to be very promising for designers. It has a new Map16 ed...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Oct. 6th

AUS (+ others): When it comes down to it, the level is yours to create as you see fit. Once you get to level clearing, you'll need to seriously consider what they say but now you just got to create it the best you can. I think that if you Start playing with layer priority and you might be able to ge...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Oct. 6th

AUS : I played your remade level and you definetely improved the level and used most of the feedback I provided. There was no issue with ExAnimation but more importantly, the level design is more improved. Because of the gradual introduction of the gimmick rather than sharply introducing it, the le...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Oct. 6th

Isocitration : I haven't given this update a try yet and I probably won't get to it until I check out some other levels first (I do want to give it a whirl though, minute changes or not). The one thing I did forget to tell you last go-around is that there needs to be more time in your level as I fo...
by keckcellent
12 years ago
Forum: A2MT
Topic: Announcements: What's new, yo?
Replies: 138
Views: 57714

Re: Announcements: What's new, yo?

ProfessorDemetri: I'm sorry to hear about all your recent troubles. Best of luck to you and your mother (who I hope has a speedy and healthy recovery). I'm sure most people who browse these forums regularly understand that its definetely a more important priority than A2MT. :| As for project leaders...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

http://bin.smwcentral.net/u/9440/216%2Bpatch.ips Here's my level for testing, about a day late but I put up some images yesterday for insurance. Still need some graphic swaps and I haven't copied over the message box texts because my next version will use 2.17. I will try to test more levels this w...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

GanonTek : Since you forgot to move the message box texts over when you upgraded the Base Rom, I forgot what to do at the end with the hopping statues from the first LTTP dungeon. Other than that, I only have minor issues to raise. The first Parrot Coin that requires you to jump through the broken ...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

So I'm at an interesting state where I have been working on my level but currently can't quite prove it. The best way to upload my level is to take it to the library but because of my schedule and a bunch of other crazy things (Irene, flooding, Labor Day, everything!), I haven't been able to get to ...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

Tails155 - Stroll Under the Stars: Since you didn't change the ExGFX bug with this IPS, I assume its unchanged. As I mentioned in the last post but will expand on here, I think the main section needs a ceiling generator rather than an invisible block ceiling. The one section where it is necessary i...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

Tails_155 wrote:So, just an extended cave, then?

any suggestions for it?
Honestly, I'm not quite sure what you're asking when you say 'just an extended cave?'
by keckcellent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522757

Re: Signups & Reservations

Alright, I was pretty sure I reserved some more secondary exits but the Wiki is saying I have only one reserved/inserted. Its alright - I have been slow on my level but finally need it today. Can I reserve Secondary Exit BB? Thanks!
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

First testable version of my level: http://bin.smwcentral.net/u/15352/a2mtnew.ips First, I just want to say that I liked the changes you made to your sewer level since I last tested it (and it got cleared/etc). Secondly, here's some feedback on your level. In case you don't know, there is some weir...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

When cold, make sure to dress warmly.ips updated and fixed all issues. Also I have'nt finished fixing up the map16 for the first area yet, but it will be the next thing I will focus on. I've played this level a few times but I would like to give it one more go before I give a more thorough analysis...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Sep. 15th

Trying to get into the swing of things again. If anyone else would like me to test their level that I missed, let me know. Tails155 (and a little ProfessorDemetri ): I don't think much as changed since the last time I tested other than the Rock Monsters & the chest area. The rock monsters are am...
by keckcellent
12 years ago
Forum: A2MT
Topic: IPS Dredge: Levels Available (Update 8/02)
Replies: 31
Views: 8720

Re: IPS Dredge: Levels Available (Update 8/02)

Yeah, that's what I meant. Both versions. I few them to be completely seperate levels in general, because they're so different from one another. I got both of the links that you are talking about. I'd post them now but I am due at work in an hour (after 9ish est tonight I'll be back). Also, I apolg...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Aug. 25th

I'm back from vacation. anyone tested my level yet? I tested it before you left but was waiting until you got back. Then I forgot what your level was all about. But I gave it a replay and here are my thoughts: The level is pretty much cutoff free at this point. There are two areas in the hack that ...
by keckcellent
12 years ago
Forum: A2MT
Topic: IPS Dredge: Levels Available (Update 8/02)
Replies: 31
Views: 8720

Re: IPS Dredge: Levels Available (Update 8/02)

I have some questions about this... first, what happened to TheSlyPigs level? I thought his level was in clearing state already, why is it listed here now? Well, I helped him kind of a bit with his level, so if it really is unfinished right now and nobody else takes care of it, I'd be willing to do...
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Aug. 25th

Diortem (and all else who it concerns regarding my level) - responses in italics. Sweet pixelated boss! I like its happy looks, and also Octobills are cool too. Btw. it would be appropriate if the Diggin' chucks become Octobros too, or dig up Octoballs/Octorubble that bounce into you. :P I'm curiou...
by keckcellent
12 years ago
Forum: A2MT
Topic: How to Playtest - Discussion
Replies: 5
Views: 1811

Re: How to Playtest - Discussion

I just added a few new points to the list above, including my thoughts on savestates.
by keckcellent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023601

Re: Testing and Development: Deadline Aug. 25th

Diortem : I honestly don't have that much to say that Lobster_Horde didn't cover. Your biggest issue with the level now is just some cutoff at various parts in the level. Other than that, its a great level. Its really awesome to see what the level is now, versus what you started with. Your new 'fak...
by keckcellent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522757

Re: Signups & Reservations

I just realized I don't have any BG Map16 reserved. I don't need much. Page 42 30-3B should be fine. Thanks.
by keckcellent
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 356703

Re: A2MT Discussion: OW, Bosses, and Gimmicks

While I won't replay a hack, I often will replay a favorite level or two. Plus, its a pretty small and sime change. I'm pretty sure a block can be made to switch it back to normal sprites. Its not that important now but it can be a fun little bonus.