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by Hoeloe
4 weeks ago
Forum: A2XT
Topic: Costumes for Ep. 2 (artists and opinions needed!)
Replies: 84
Views: 6657

Re: Costumes for Ep. 2 (artists and opinions needed!)

ok I'll make it and leave it separated from the main set then. Should I go try and figure out the pge calibrator now or should I wait for the centered templates? I'd wait for the centered templates, they'll make things a lot easier. I'm considering pre-releasing them to help people work on costumes...
by Hoeloe
4 weeks ago
Forum: A2XT
Topic: Costumes for Ep. 2 (artists and opinions needed!)
Replies: 84
Views: 6657

Re: Costumes for Ep. 2 (artists and opinions needed!)

The angel girl is either an NPC or an effect, I forget which.
by Hoeloe
1 month ago
Forum: let's play
Topic: A Super Mario Tabletop Thing - Now with Easy Watch Order
Replies: 694
Views: 57001

Re: A Super Mario Tabletop Thing - Now with Easy Watch Order

Xirix wrote: Barnaboo Johnson sure is good at driving and or sneaking. ;)
I swear all but my d10 are cursed.
by Hoeloe
1 month ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 704
Views: 43855

Re: Episode 2 Discussion Thread

I'm not sure how many people who've made levels still frequent the talkhaus, so that may be an issue. Also, If it's not on OneDrive, I'm not sure I even have it anymore. Well it's not a disaster if we don't get a few updated versions, since we're planning to give all the levels a polish pass. It's ...
by Hoeloe
1 month ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 704
Views: 43855

Re: Episode 2 Discussion Thread

So, just as a thing, we're working pretty hard on getting the devkit sorted out right now, but there's a slight issue with the levels. Most of them we have, but a few are missing, and I can't be certain those we do have are the most recent versions. I've copied over what's on the OneDrive to the cur...
by Hoeloe
1 month ago
Forum: A2XT
Topic: THE PLAN
Replies: 54
Views: 4448

Re: THE PLAN

Honestly, you guys are probably just better off starting fresh anyway. The levels we have are mostly incredible, actually. A few need minor tweaks and fixes, but for the most part the game itself is amazing even though the levels are slightly older. On top of that, I for one don't exactly want to d...
by Hoeloe
2 months ago
Forum: project showcase
Topic: [Unofficial] ASMT SNES Version COMPLETED
Replies: 50
Views: 2659

Re: [Unofficial] ASMT SNES Version COMPLETED

So wait...

In theory this could run on an actual SNES?

...If so I may have to invest in a flash cart.
by Hoeloe
3 months ago
Forum: contest center
Topic: Judge RESULTS + Update! - MaGLX3
Replies: 123
Views: 8385

Re: LAST DAY TO VOTE!!! - MaGLX3 - VOTE for Community-Selected Judge!!

Oh boy. Obligatory "I hope I win" post.
by Hoeloe
3 months ago
Forum: contest center
Topic: Judge RESULTS + Update! - MaGLX3
Replies: 123
Views: 8385

Re: (FINAL DAY!) Want to help with MaGLX3? Sign-ups here!

This talk of relay gimmicks has got me wanting a Shiritori Relay, where each person bases their screen around a single word concept, and the next person has to pick a different word starting with the same letter as the last word ended. For example, if someone based a section around the word "Elephan...
by Hoeloe
3 months ago
Forum: contest center
Topic: Judge RESULTS + Update! - MaGLX3
Replies: 123
Views: 8385

Re: (1 Week Left!) Want to help with MaGLX3? Sign-ups here!

Sturg wrote: I encourage anybody who has prior composition experience to feel free and message me, as I could use all the help I get with the music!!!
I kind of feel like I should, but I also know how much of a terrible procrastinator I can be when it comes to music.
by Hoeloe
4 months ago
Forum: A2XT
Topic: A2MBXT - Sounds & Music
Replies: 427
Views: 29686

Re: A2MBXT - Sounds & Music

Static wrote: The links should work now, but perhaps not. I hope so
They do work, but I'm really not sure about them. The first two really set my teeth on edge and sound pretty jarring on the ears. The super leek one is okay, but I don't think it's particularly better than what we have already.
by Hoeloe
4 months ago
Forum: A2XT
Topic: A2MBXT - Sounds & Music
Replies: 427
Views: 29686

Re: A2MBXT - Sounds & Music

Static wrote: the leek music, death music and Super Leek music all sounded a bit grainy and fuzzy
Not really sure what you mean here? I haven't noticed them being "grainy" or "fuzzy" myself. They're just not using a SNES soundfont.
by Hoeloe
4 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 54
Views: 4448

Re: THE PLAN

Currently we're waiting on some beta 4 tech and stability updates to get the devkit up and running. After that there are still some more levels needed, so there's definitely room. How are you planning to solicit extra levels There are a few outstanding, and we will contact those people first. Then ...
by Hoeloe
4 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 54
Views: 4448

Re: THE PLAN

bruh. of all people,Willhart? how? anyways, im bored out of my mind waiting, how about I pitch in if theres room? I actually did have a few ideas for an out-of-town quest possibly requiring to go to an earlier world level(not sure of a good reward but i can come up with that later i guess) Currentl...
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

Image

...I may have got carried away.
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

rena wrote: are we ok if the next update resets the collision (when I add the collision layer and other stuff)?

i'm still having trouble getting the map converted
So all collision would be removed? Fine by me, I messed up by making my sprites solid anyway.
by Hoeloe
5 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 54
Views: 4448

Re: THE PLAN

While I don't really want to have much say anymore, since I don't do much on this anymore, I'd would support removing his levels from A2XT2, and holding onto them for a potential "talkhaus smbx directors cut of junk levels" thing (like that time raocow played those 2 levels that were cut from a2mt)...
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

Needs combat so we can build dungeons :3c
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

pholtos wrote: Was working and found there was no brown, could a brown be added to the solid colors?
It's deceptive but it's part of the orange set.

Might be nice to get some desaturated dark colours though.
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

This chunk limit is a real annoyance. Someone completely overwrote my huge pixel art :(

Edit: I blame Aposke, since some of the chunks are now owned...
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

I should not be given this much power...

Image
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

For some reason the editor window is empty :(
by Hoeloe
5 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 104
Views: 6568

Re: worldhaus

I apparently can't log in because I'm already logged in. Sadness.
by Hoeloe
5 months ago
Forum: the gazebo
Topic: Discodehaus | Discord chat for SMBX 2 and LunaLua (and other stuff)
Replies: 13
Views: 1931

Re: Discodehaus | Discord chat for SMBX 2 and LunaLua (and other stuff)

I've updated the first post with a new invite link.
by Hoeloe
7 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: Engine's graphic use
Replies: 2
Views: 421

Re: Engine's graphic use

This definitely is the case and always will be. In beta 3 and earlier, you cannot do this for basegame graphics though, only sprite replacements. As of beta 4 this is no longer the case, and png will be standard everywhere.

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