smw centralirc.cat.biosmbx community

Search found 1973 matches

Go to advanced search

by Hoeloe
3 weeks ago
Forum: project showcase
Topic: [Unofficial] ASMT SNES Version COMPLETED
Replies: 46
Views: 1961

Re: [Unofficial] ASMT SNES Version COMPLETED

So wait...

In theory this could run on an actual SNES?

...If so I may have to invest in a flash cart.
by Hoeloe
1 month ago
Forum: contest center
Topic: Judge RESULTS + Update! - MaGLX3
Replies: 121
Views: 6199

Re: LAST DAY TO VOTE!!! - MaGLX3 - VOTE for Community-Selected Judge!!

Oh boy. Obligatory "I hope I win" post.
by Hoeloe
1 month ago
Forum: contest center
Topic: Judge RESULTS + Update! - MaGLX3
Replies: 121
Views: 6199

Re: (FINAL DAY!) Want to help with MaGLX3? Sign-ups here!

This talk of relay gimmicks has got me wanting a Shiritori Relay, where each person bases their screen around a single word concept, and the next person has to pick a different word starting with the same letter as the last word ended. For example, if someone based a section around the word "Elephan...
by Hoeloe
1 month ago
Forum: contest center
Topic: Judge RESULTS + Update! - MaGLX3
Replies: 121
Views: 6199

Re: (1 Week Left!) Want to help with MaGLX3? Sign-ups here!

Sturg wrote: I encourage anybody who has prior composition experience to feel free and message me, as I could use all the help I get with the music!!!
I kind of feel like I should, but I also know how much of a terrible procrastinator I can be when it comes to music.
by Hoeloe
2 months ago
Forum: A2XT
Topic: A2MBXT - Sounds & Music
Replies: 427
Views: 28627

Re: A2MBXT - Sounds & Music

Static wrote: The links should work now, but perhaps not. I hope so
They do work, but I'm really not sure about them. The first two really set my teeth on edge and sound pretty jarring on the ears. The super leek one is okay, but I don't think it's particularly better than what we have already.
by Hoeloe
2 months ago
Forum: A2XT
Topic: A2MBXT - Sounds & Music
Replies: 427
Views: 28627

Re: A2MBXT - Sounds & Music

Static wrote: the leek music, death music and Super Leek music all sounded a bit grainy and fuzzy
Not really sure what you mean here? I haven't noticed them being "grainy" or "fuzzy" myself. They're just not using a SNES soundfont.
by Hoeloe
2 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 42
Views: 3367

Re: THE PLAN

Currently we're waiting on some beta 4 tech and stability updates to get the devkit up and running. After that there are still some more levels needed, so there's definitely room. How are you planning to solicit extra levels There are a few outstanding, and we will contact those people first. Then ...
by Hoeloe
2 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 42
Views: 3367

Re: THE PLAN

bruh. of all people,Willhart? how? anyways, im bored out of my mind waiting, how about I pitch in if theres room? I actually did have a few ideas for an out-of-town quest possibly requiring to go to an earlier world level(not sure of a good reward but i can come up with that later i guess) Currentl...
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

Image

...I may have got carried away.
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

rena wrote: are we ok if the next update resets the collision (when I add the collision layer and other stuff)?

i'm still having trouble getting the map converted
So all collision would be removed? Fine by me, I messed up by making my sprites solid anyway.
by Hoeloe
3 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 42
Views: 3367

Re: THE PLAN

While I don't really want to have much say anymore, since I don't do much on this anymore, I'd would support removing his levels from A2XT2, and holding onto them for a potential "talkhaus smbx directors cut of junk levels" thing (like that time raocow played those 2 levels that were cut from a2mt)...
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

Needs combat so we can build dungeons :3c
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

pholtos wrote: Was working and found there was no brown, could a brown be added to the solid colors?
It's deceptive but it's part of the orange set.

Might be nice to get some desaturated dark colours though.
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

This chunk limit is a real annoyance. Someone completely overwrote my huge pixel art :(

Edit: I blame Aposke, since some of the chunks are now owned...
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

I should not be given this much power...

Image
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

For some reason the editor window is empty :(
by Hoeloe
3 months ago
Forum: the gazebo
Topic: worldhaus
Replies: 106
Views: 5290

Re: worldhaus

I apparently can't log in because I'm already logged in. Sadness.
by Hoeloe
3 months ago
Forum: the gazebo
Topic: Discodehaus | Discord chat for SMBX 2 and LunaLua (and other stuff)
Replies: 15
Views: 1657

Re: Discodehaus | Discord chat for SMBX 2 and LunaLua (and other stuff)

I've updated the first post with a new invite link.
by Hoeloe
4 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: Engine's graphic use
Replies: 2
Views: 351

Re: Engine's graphic use

This definitely is the case and always will be. In beta 3 and earlier, you cannot do this for basegame graphics though, only sprite replacements. As of beta 4 this is no longer the case, and png will be standard everywhere.
by Hoeloe
5 months ago
Forum: contest center
Topic: MAGLX3 - Pre-Discussion/Feedback Thread
Replies: 120
Views: 7282

Re: MAGLX3 - Pre-Discussion/Feedback Thread

Depending on when the contest runs, I may also throw my interest out for judging. Currently beta 4 and A2XT are taking up my focus, but if the contest runs when those are finished or at least near completion, judging could be a possibility. Only if people think I'd be fit for it of course.
by Hoeloe
5 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: development news more like d.,, npcs
Replies: 9
Views: 804

Re: development news more like d.,, npcs

Don't wanna seem like that guy but I'm gonna be that guy...when is save stating going to be supplied for SMBX 2.0? :lol: I heard there was code being worked on for that and while I do play games legit it would be nice to have the option. Savestate.lua is in beta3, but it has some drawbacks. It does...
by Hoeloe
5 months ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 980
Views: 49931

Re: A2MBXT - Graphics

Does anyone happen to have the set of graphics that were hardcoded into the A2XT exe file? In order to update to SMBX 2.0, I need those graphics.
by Hoeloe
5 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 42
Views: 3367

Re: THE PLAN

It's been a long while, but this can finally start! Using a private internal build of 2.0 beta 4, things can begin to be ported over. Please do not push anything to the OneDrive from now on - data is being pulled from there and anything added now might get missed. Instead, hold onto your updates and...
by Hoeloe
5 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: LunaLua Help
Replies: 15
Views: 3922

Re: LunaLua Help

But of an odd question. Is there a way to draw something behind the player without putting it on their sprite sheet? Basically I'd like to imitate how the cape animates in SMW on a custom character, so it can animate independently and be drawn regardless of powerup state. Absolutely! Take a look at...
by Hoeloe
7 months ago
Forum: archive
Topic: So You Want to Run MaGL X3? - Stay Tuned for Voting
Replies: 214
Views: 10838

Re: So You Want to Run MaGL X3? Applications due 03/19/2017 @11:59pm

I'm not going to lie, I have my concerns about MAGLX3 opening up now. See, when MAGLX2 happened, it caused a community-wide burnout of SMBX related material. It's the major reason A2XT ep2 has taken as long as it has, and for that project particularly, that burnout is ONLY JUST beginning to mend. To...

Go to advanced search

cron