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irc.cat.biopge projectmario fan games galaxy

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by Kil
2 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 542067

Re: MaGL X2 - LunaDLL, Tower of Pretentiousness

My favorite's definitely Toad Man. Not a good day earlier. But I feel better now. Have a brief review. Kil: A Metroidvania Which Absuses LunaDLL Heavily It's exactly as advertised... The main difficulty is from being so insufferably long. But it's really neat, so I won't hold that against it. The j...
by Kil
2 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 542067

Re: MaGL X2 - LunaDLL x Rinkas OTP

Imaynotbehere4long wrote:
Kil wrote:The shop is closed because I ran out of sections.
*AHEM*
[attachment=0]lunatower.png[/attachment]

Why can't that work?
Because I need shop music, and that level is even older than a2mbxt so the technology to have tons of music wasn't ready.
by Kil
2 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 542067

Re: MaGL X2 - LunaDLL x Rinkas OTP

Nah it's fine. The MMX stuff just created a red glow on some screens, and I have no idea why the hud doesn't work so eh. Also, I'm not even sure if people's computers could handle the raw power of MMX technology http://sishardware.com/imgs/a/b/d/e/p/intel_overdrive_processor__with_mmx_technology__bp...
by Kil
2 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 542067

Re: MaGL X2 - LunaDLL x Rinkas OTP

Very nifty fun level! I'm impressed! It's supposed to show your items in the top right of the HUD. That I wouldn't expect to be broken... I'm curious to find out what broke that. Might be good to get a copy of the level? There's also supposed to be custom MMX transparencies in the level. The custom...
by Kil
2 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 542067

Re: MaGL X2 - LunaDLL x Rinkas OTP

Man it's too bad you didn't get the sword. Woulda made it super easy to get the secret exit. Also I noticed some stuff seems to have broken in the past year.

It's supposed to show your items in the top right of the HUD.

There's also supposed to be custom MMX transparencies in the level.
by Kil
2 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 542067

Re: MaGL X2 - LunaDLL x Rinkas OTP

Didn't get to watch the video yet but here's some stuff I was working on for the boss. This is coded in C and has a bunch of crap like a custom GUI class system I made, but since I didn't want to add more hardcoded C to lunadll and I couldn't think of any easy way to convert it to lua, I just decide...
by Kil
2 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 542067

Re: MaGL X2 - SMB2 x MaGL X2 otp

That link level was the best I've seen so far. The problem is, as usual, midpoints. There's so many different ways you could have solved that problem, there's no excuse for not addressing it anymore.
by Kil
2 years ago
Forum: A2XT
Topic: The Talkhaus presents... A Super Mario Bros. X Thing: Prelude To The Stupid!
Replies: 277
Views: 30724

Re: The Talkhaus presents... A Super Mario Bros. X Thing!

If you're still using shemp's sound effects as default, you guys should probably stop using those. No offense to him, but I don't think they really match the game well.
by Kil
2 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 88710

Re: LunaDLL/LunaLUA help thread

I fixed a typo in the title. I think luna devs like kevsoft should get mod status of this board so they can do maintenance stuff.
by Kil
2 years ago
Forum: let's play
Topic: RIP ryuu's Account - Killed by Nintendo
Replies: 263
Views: 26796

Re: Ryuu's LP of Now ASMBXT.

Is he even gonna find the super secret star in raocow's library :oops:
by Kil
2 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 88710

Re: LunaDLL help thread

PGE Wiki says that the star counter's memory type is "Short" - how would I type this in the "mem" function? You should beware of changing the internal SMBX star counter by the way. Currently luna will delete your saved variables for that world if it detects that the star count has gone down from wh...
by Kil
2 years ago
Forum: let's play
Topic: RIP ryuu's Account - Killed by Nintendo
Replies: 263
Views: 26796

Re: Ryuu's LP of Now ASMBXT.

is he doing the extra world? I kinda forgot to watch ryuu for the past 4 years
by Kil
2 years ago
Forum: old contests
Topic: SMBX Community Contest 11 (AKA "Summer Contest")
Replies: 77
Views: 8321

Re: SMBX Community Contest 11 (AKA "Summer Contest")

LunaDLL LunaLua is still being improved. LunaDLL won't be getting updates anymore AFAIK. Both can be used, but the first one is actually the preferred system nowadays. While I don't really work on luna anymore, on the off chance I do a search to answer some Q's, all these random names make it reall...
by Kil
2 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 73374

Re: Presenting: Lunadll for Lua!

yep, they are all converted to windows GDI bitmaps and pointers to them stored in a giant array somewhere
by Kil
2 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 73374

Re: Presenting: Lunadll for Lua!

Back when I testing the NPC structs I would just make sure there was only 1 NPC in the level, then I would go to the NPC array pointer and follow it to the NPC array. GM_NPCS_PTR should be at 0x00B259E8 in global memory. Get the pointer from there, add 0xAD78 (I think) to it, and it should bring you...
by Kil
2 years ago
Forum: let's play
Topic: A Second Mario Thing: free alex
Replies: 2495
Views: 142774

Re: A Second Mario Thing: free alex

who the hell cares about this

when is raocow going to play SDS world 9?
by Kil
2 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3824
Views: 222289

Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!

Ok, I got it... I'm going to keep a "current" version for my archive, but I'll "trim the trees" and see how it does in testing again... I really want to avoid messing with the machinery if possible... But I guess I can live without the massive amount of layer movement in my first section. Especiall...
by Kil
2 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 88710

Re: LunaDLL help thread

I've actually never heard of the real Autocode before... can't say I'm surprised the name was used though.
by Kil
2 years ago
Forum: A2XT
Topic: Post your lunadll findings
Replies: 46
Views: 4887

Re: Post your lunadll findings

Maybe you can further investigate the holes in the Player struct. I know a lot of those do something...
by Kil
2 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 88710

Re: LunaDLL help thread

1) "Autocode" which was invented for LunaDLL, and is a little scripting thing that's not really a proper programming language but can do the job for some things. Autocode wasn't invented for LunaDLL, it was an early programming language from the days when languages had to be more machine readable t...
by Kil
2 years ago
Forum: let's play
Topic: SMBX: SMBX Japan; Horikawa lives there!
Replies: 674
Views: 40014

Re: SMBX: SMBX Japan; Horikawa lives there!

This is already the best smbx episode ive ever seen
by Kil
2 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3824
Views: 222289

Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!

Edit: found the backgrounds, but I am having trouble testing in wohl's editor. When I test, the player is just a blue box and nothing appears except tiles. apparently testing in-editor with wohl's editor doesn't work yet? what works for me is to test in the SMBX editor but not to save in it because...
by Kil
2 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 88710

Re: LunaDLL help thread

Is there a way to make a boo that only moves horizontally? I have a plan to make the boohemoth~ It sounds like something you can do with just built-in smbx npc settings. OnCustomCheat stops randomly working for me. I wonder if it has something to do with the bge_editor. After editing the level with...
by Kil
2 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3824
Views: 222289

Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!

I wanna beta test this when it comes out. I'm the most skilled gamer on earth (scientifically proven fact) so I can complete every level. Feel free to pm me later if you need a tester. Image
by Kil
2 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 88710

Re: LunaDLL help thread

It's looking for specific filenames. Are you sure it's actually lunadll.txt or lunadll.lua and not like lunadll.txt.txt or something? The window 8 extension hiding stuff isn't helping you here.

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