Search found 134 matches
- 11 years ago
- Forum: let's play
- Topic: MariAri Trap Tower - No, not THAT kind of trap
- Replies: 243
- Views: 52490
Re: MariAri Trap Tower - No, not THAT kind of trap
8-7 is a lot of learning and exploring
- 11 years ago
- Forum: let's play
- Topic: MariAri Trap Tower - No, not THAT kind of trap
- Replies: 243
- Views: 52490
Re: MariAri Trap Tower - No, not THAT kind of trap
y'all should find the tags to see that, yeah, I was painfully aware of this come editing. <meta name="keywords" content="OH, MY, GOD, raocow, JUST, JUMP, OVER, THE, DOOR, ARRGH, WHAT, ARE, YOU, DUMB"> e: although i kinda don't blame you because that door was not jump-over-able b...
- 11 years ago
- Forum: let's play
- Topic: NEW! SMW2 Yoshi's Island is "difficult"
- Replies: 857
- Views: 163307
Re: NEW! SMW2 Yoshi's Island is "difficult"
Damn, man, that kind of plot twist is why we have spoiler tags here at SA Talkhaus. Level = ruined. at least you have to go through the effort of actually clicking them here (assuming they're used in the first place) wow, 6-1 was a very nice level. that bridge made me laugh so hard, especially foll...
- 11 years ago
- Forum: let's play
- Topic: Soup-a Pixel Mon#
- Replies: 38
- Views: 7798
Re: Soup-a Pixel Mon#
oh please no. each of the ongoing series is getting strugglesome to watch anywayvgboy wrote:The manliest games, if possible.
- 11 years ago
- Forum: the cartridgé
- Topic: SMB3 Southbird Disassembly Discussion/Tutorial/? Megathread
- Replies: 6
- Views: 2275
Re: SMB3 Southbird Disassembly Discussion/Tutorial/? Megathread
hmm, does the select = invincibility sound effect work in accurate emulation? or is it replacing an otherwise necessary series of NOPs?
will look at that disasm when i get a minute and see what i find - probably answer my own questions, haha
will look at that disasm when i get a minute and see what i find - probably answer my own questions, haha
- 11 years ago
- Forum: the gazebo
- Topic: Can't record game audio on PC, Help.
- Replies: 7
- Views: 1997
Re: Can't record game audio on PC, Help.
unfortunately the process differs by sound environment you have set up. i've got Realtek and the solution there is to change the audio input to Stereo Mix
also it's probably best to not rely on CamStudio for recording audio; just leave it to Audacity or something
also it's probably best to not rely on CamStudio for recording audio; just leave it to Audacity or something
- 11 years ago
- Forum: let's play
- Topic: Distorted Travesty
- Replies: 937
- Views: 175743
Re: Distilled Tapestry
So here's a thing that has been popping up more often these days, that I feel is a good concern. The brown representing earth being too close to red. I'd like to see what people think of brown changing to yellow since that also works for earth. Or hot pink, cause yeah! :P might wanna see how visibl...
- 12 years ago
- Forum: let's play
- Topic: S. Mario: The S stands for "Shine"
- Replies: 252
- Views: 58621
Re: S. Mario: The S stands for "Shine"
S.MariAri
jk
jk
- 13 years ago
- Forum: A2MT
- Topic: Music Discussion: Requests, help, and general
- Replies: 1184
- Views: 251784
Re: Custom music thread 2.0
it actually pretty much is romi's addmusic, except working (at least according to frontpage)
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017986
Re: Testing & Development~
actually i'm out too
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017986
Re: Testing & Development~
the head that is up is mine sorry about stuff. i actually scrapped my old idea for use of sublevels D0~D3 because of the initial comments on smwcp and long-time criticisms of asmt. when people complained about excessive item carrying puzzles, i thought "oh no...that's exactly where my level is ...
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519975
Re: Signups & Reservations
actually a limited number of people can have secret exits, but since so few people are clamoring for them, do exactly that - go hog wild
- 13 years ago
- Forum: A2MT
- Topic: ASM: Request, help and general discussion
- Replies: 824
- Views: 171446
Re: ASM Help Thread
say...how can i asm something that plays the "low time" sound effect at the start of the level? since my current code messes with the time, i feel it's appropriate to let players know that something is going on with the timer. the sound doesn't play ordinarily. (the current thing is that t...
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519975
Re: Signups & Reservations
firefox is failing right now. i'd like to request two additional sublevels for little extensions
- 13 years ago
- Forum: let's play
- Topic: Hyper V, the most hyper of Fifths
- Replies: 869
- Views: 159708
Re: Hyper V, the most hyper of Fifths
great song, that, in the description
first impressions of gravity thorns: wow, that IS insane. do that, get to a midpoint that doesn't work, and then have to fly back without dying to avoid repeating the beginning? phew
first impressions of gravity thorns: wow, that IS insane. do that, get to a midpoint that doesn't work, and then have to fly back without dying to avoid repeating the beginning? phew
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519975
Re: Signups & Reservations
i'll give up sublevel 0D3 and ExGFX B1 and B2. i don't need 'em since i'm combining the stuff from D3 with D0 and D2
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017986
Re: Testing & Development~
just posting to say i'll probably be super inactive here and in this project for like the next two weeks. obligatory end-of-semester content cram for teachers at my school has been slightly shifted forward a couple weeks, so i'll be out pretty much until 2 fridays from now oh yeah - i'd post a progr...
- 13 years ago
- Forum: A2MT
- Topic: ASM: Request, help and general discussion
- Replies: 824
- Views: 171446
Re: ASM Help Thread
it's good this thread is here, because i need some asm help what i'm trying to make is something that changes the brightness ($7E:0DAE) according to where demo is on the screen. so at the very top it's brightness F and near the bottom it's something like brightness 6. but i can't find anything that ...
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519975
Re: Signups & Reservations
the wiki is throwing a "too many connections" error at me. so when that resolves, i'd like to give up two of my exgfx slots, since i only need one (now that i know what exgfx is). i'd also like to request a sprite slot in the generator section. thanks
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017986
Re: Testing & Development~
since i'm tossing around song ideas, i might use this one. but i'd have to hear it first. is it the same one from wyatt's video?
- 13 years ago
- Forum: the cartridgé
- Topic: Askorium
- Replies: 1043
- Views: 179561
Re: Askorium
no, those still have to be applied separately in 1.7x. you can indicate, however, that fastrom is on it by checking the "use fastrom addressing for this rom" tab in the level settings thing (forget what it's called). or you can apply extreme fastrom, but note that lm spits out an error eve...
- 13 years ago
- Forum: A2MT
- Topic: Base ROM Inclusions
- Replies: 536
- Views: 123934
Re: Base ROM Inclusions
also, if you're a computer administrator, go into properties and uncheck the read-only box, then hit apply
- 13 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6545
- Views: 1187973
Re: request grab-bag
i've played the underside and while it is quite like cave story, it has its own identity: story, world design, things like that. i think of it as more of a cave story tribute or a fan game than a copy, because it is original and has a level editor
- 13 years ago
- Forum: A2MT
- Topic: A2MT Discussion: OW, Bosses, and Gimmicks
- Replies: 1895
- Views: 354937
Re: A2MT Discussion Thread
you already lost your level and it was given to VolkeKingYoshi89 wrote:Well, after taking a break from SMW hacking. I'm basicly back. Right now i'm going to work on it.
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017986
Re: Testing & Development~
limepie, pretty nice. a few comments: http://imgnook.com/ffXo.png can't see Demo at the start, which I think is a problem. also, you'll probably fix this later but the status bar palette is awful http://imgnook.com/HAbo.png that fish looks awfully sick. is that intentional? http://imgnook.com/LUvo.p...