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smw centralmario fan games galaxypge project

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by Mandew
2 days ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi: Superstar Saga - The Mario

I want raocow to figure out the circles organically.
by Mandew
4 days ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP ½ - Half a jump is still a jump

I'm super glad I got to make my small contributions to this
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi: Superstar Saga - Super Challenge World

Number mod difficulty settings are lame.

also not that it matters since the remake is kinda lame anyways.
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi: Superstar Saga - Super Challenge World

but a well-crafted hard mode requires resources, advance planning, and actual vision, and brings along its amount of problems that should not be overlooked.

I'd rather have no hard more at all rather than have a half-baked one. A half-baked hard mode could very well leave a bitter aftertaste.
by Mandew
1 week ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP 2/4 - Half a jump is still a jump

XXI is a level that really put in perspective the strenght of the habit of leading one's jumps to land on enemies.
by Mandew
1 week ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP 2/4 - Half a jump is still a jump

tangy wrote: i dont think raocow ever pressed start on Over Hills and Valleys. who made it?
Witherskellie
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi: Superstar Saga - Kamek's Revenge

Is raocow still playing with A button below B button? Would be worth changing those around. Also probably worth swapping start and select tbh. although it's worth mentioning the reason this game uses start to swap positions instead of select is because start is on the righthand side of the GBA, not...
by Mandew
1 week ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP ((d/dx)(√x))*√x - Half a jump is still a jump

Isn't it because your max movement speed when using directional buttons is slower than your max possible movement speed (we've seen this elsewhere in this hack) Yes. To be more precise, the game caps your horizontal speed *only* when you're holding left or right on the d-pad. Otherwise it's very mu...
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi: Superstar Saga - Kamek's Revenge

I'm half way through watching episode b and reading the comments, and I've got a bad feeling, like this is going to be one of those games where the more experienced players are going to be yelling at their screens throughout, and it's going to make playing less enjoyable for rao. And that's sad, ca...
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi Superstar Saga

Prefacing this with a big bold, this is merely my opinion and I do not mean to dismiss anyone else's opinion or attack anyone with this post disclaimer. I don't want to cause another incident. I really wish more RPGs kept their stat curves low, not only is it more accessible but it gives things lik...
by Mandew
1 week ago
Forum: let's play
Topic: All The S@nics - 2 - I Could Go Super Sonic...
Replies: 805
Views: 15102

Re: All The S@nics - 1 (8-Bit) - Bridging The Generation Gap

so I'm kinda planning out the next few games, and like yeah sonic 2 8bit is gonna be divided by world but how are people feeling dividing the big boy version into acts? I ask because the back half of that game starts to have serious level layouts. I know that the first world is gonna be short but b...
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi: Superstar Saga - TSRP

Question for those very familiar with this game, coming from someone (me) in the camp of "played it through once and beat it years ago but barely remembers any of the specifics": Is grinding actually needed in this game? I vaguely recall just moving through the game straight through without stoppin...
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi: Superstar Saga - TSRP

I have a feeling raocow is going to invest everything in the POW stat like the champion that he is
by Mandew
1 week ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP ϕ(14)/ϕ(13) - Half a jump is still a jump

I can kinda imagine the pain involved here. jumphalf is one of the best romhacks... no, one of the best games to come out of the bowels of the romhacking world. Imagine putting all the effort that went into making everything feel just right (literally, 90% of the time and effort this game was in pr...
by Mandew
1 week ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP ϕ(14)/ϕ(13) - Half a jump is still a jump

I can kinda imagine the pain involved here. jumphalf is one of the best romhacks... no, one of the best games to come out of the bowels of the romhacking world. Imagine putting all the effort that went into making everything feel just right (literally, 90% of the time and effort this game was in pro...
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi Superstar Saga

I think as far as RPG's go, this one is probably one that would befit him well.
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi Superstar Saga

This is indeed an RPG. I expect everyone to be on their best behaviors. This being something new to raocow as LPs go, I do believe he shall need all the breathing space he needs to figure out how he'll make it work. Mind the fact that depending on how things go, this RPG could very well be the first...
by Mandew
1 week ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - World Of Illusion
Replies: 472
Views: 8668

Re: Mario & Luigi Superstar Saga

am looking forwards to Mario & Luigi: Superstore SEGA
by Mandew
2 weeks ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP mean(U(0,1)) - Spring cleaning? Wonderful. Just wonderful.

KobaBeach wrote:
morsel/morceau wrote: perhaps because people are going to dismiss your work with 'it looks hard' or ' vip 5 was better'
that's not what i was saying but go off

jumphalf team is getting hella defensive of their work here and that's pretty dumb
nah, that's just morsel being morsel
by Mandew
4 weeks ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 31872

Re: JUMP |(6.2-6.3)*5| - Half a jump is still a jump

dev comm for RUDE BRIDGE: How did Night of Semiramis get so low? That level was amazing... It had everything. It was simply put- sexy. And it was 42nd? Just a few videos ago there was Level 102 with 10 bonsai bills all like "I HOPE I WIN!!!1!". Although it was through the internet powers of raocow, ...
by Mandew
1 month ago
Forum: let's play
Topic: Star Fox (SNES) - Beyond this world strange things are known
Replies: 215
Views: 5523

Re: Star Fox (SNES) - Leave me alone, let me rock and roll

Star Fox is basically a series of remakes

it's interesting to see what the first batch of source material was
by Mandew
1 month ago
Forum: let's play
Topic: All The S@nics - 2 - I Could Go Super Sonic...
Replies: 805
Views: 15102

Re: All The Sonics - NOW LOADING...

I can't wait to pick apart all the game design decisions. Many have positive effects, many have negative effects, and there's always something to learn from 'em.

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