Search found 56 matches
- 10 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
Re: Paper Mario - The Stairs of Cirith Ungol
Yeah, I find it really odd how they handled the third Bowser Door. Were the devs just that out of touch that they thought Jr Troopa was more charismatic than the Koopa Bros? He's not, so they just end up setting high expectations and then giving you a lame payoff. Jr Troopa isn't even interesting t...
- 10 months ago
- Forum: let's play
- Topic: CLDC 2020 - It's been a while
- Replies: 206
- Views: 17862
Re: CLDC 2020 - It's been a while
I still can't hear Yoshi's Island Castle without hearing
~ninety-nine dollars / paaaaaanasonic blu-ray~
~ninety-nine dollars / theeeeeeere's a 3D object~
~ninety-nine dollars / paaaaaanasonic blu-ray~
~ninety-nine dollars / theeeeeeere's a 3D object~
- 11 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
Re: Paper Mario - The Forbidden Pool
you can admit to being creeped out by madam flurry She's definitely in my top three problems with TTYD, I'll say that. i actually love shit that feels super off and disconcerting and im sad that's such a downer for you Honestly the major difference between Flower Fields and TTYD Chapter 2 is that F...
- 11 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
Re: Paper Mario - The Forbidden Pool
"Off" is an interesting word to use to describe Flower Fields, but I feel it fits. As we saw today, this place has its own sun, while we've clearly seen sunlight in other areas like Dry Dry Desert, which implies that Flower Fields is a different dimension...? On the other hand, how and wh...
- 11 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
Re: Paper Mario - Fire and Water and Over Hill and Under Hill
The thing I've never understood is, why does that sentry Piranha Plant sound so stiff and robotic?
- 11 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
Re: Paper Mario - The Ring goes South
Not only have you definitely heard the Yoshi's Village/Lavalava Island song in a romhack at some point... it was within the past week for a CLDC level.
- 11 months ago
- Forum: let's play
- Topic: WarioWare, Inc.: Mega Microgame$ - GRID!
- Replies: 165
- Views: 22756
Re: WarioWare, Inc.: Mega Microgame$ - THREAD!
Slice! So yeah, the Wario games are mixed into the Nature set here for... exactly the same reason they were back in Sci-Fi: to make the stage long enough to sync up with the background music. Incidentally, Nature's boss microgame here is my least favorite of the ones in this game... maybe because i...
- 11 months ago
- Forum: let's play
- Topic: WarioWare, Inc.: Mega Microgame$ - GRID!
- Replies: 165
- Views: 22756
Re: WarioWare, Inc.: Mega Microgame$ - THREAD!
Lemon! IQ is my favorite set, and also contains my favorite boss game (in this game; my favorite boss game in the series did not leave Smooth Moves). I had Party Game$, though never the original GBA game, so it's always been a little strange to me that the music between microgames seems to change a...
- 11 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
- 11 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
Re: Paper Mario - On The Doorstep
I'd forgotten - or perhaps never really realized - that Power Jump makes some special attacks less efficient. Power Plus + Power Jump hits for 7, but Power Plus + Normal Jump hits for 6 total, where I'd think the numbers without Power Plus would be 6 and 4 (with the Super Boots in both setups). Or i...
- 11 months ago
- Forum: let's play
- Topic: WarioWare, Inc.: Mega Microgame$ - GRID!
- Replies: 165
- Views: 22756
Re: WarioWare, Inc.: Mega Microgame$ - THREAD!
Post!
I always had the oddest soft spot for the Realistically Proportioned Mario that shows up in some of this set of games.
That being said, the boss minigame is one of the longest in the game, and even the stage itself is awfully long... in order to sync up with the background music.
I always had the oddest soft spot for the Realistically Proportioned Mario that shows up in some of this set of games.
That being said, the boss minigame is one of the longest in the game, and even the stage itself is awfully long... in order to sync up with the background music.
- 11 months ago
- Forum: let's play
- Topic: CLDC 2020 - It's been a while
- Replies: 206
- Views: 17862
Re: CLDC 2020 - It's been a while
I do not like that Elite Koopa sprite, and this is the first time I've seen it.
- 11 months ago
- Forum: let's play
- Topic: Paper Mario - The Last Stage
- Replies: 513
- Views: 27810
Re: Paper Mario - Fog on the Barrow Downs
Oh man, I dropped off the face of talkhaus for years and then still didn't come back for most of the first month of my all-time favorite N64 game. I've seen enough of Backseating Ruins Blind Playthrough to go in on spoilers and gameplay tips, but the first secret panel looked like a pretty big pain ...
- 11 months ago
- Forum: let's play
- Topic: CLDC 2020 - It's been a while
- Replies: 206
- Views: 17862
Re: CLDC 2020 - It's been a while
oho, it's another contest level pack... I'm interested to see how this'll go - I've been quite interested watching the QLDC contest judges play those levels, and while I can't expect the more out-there concepts that get play there in what I understand is a more standard-level-design sort of contest,...
- 2 years ago
- Forum: let's play
- Topic: The Complete Ghost Trick LP Thread
- Replies: 138
- Views: 14681
Re: The Wireless Ghost Trick LP Thread
We heard you like going back to the past so we went back to the past while you were back in the past
- 2 years ago
- Forum: let's play
- Topic: Subzero Heroes - That's it? No Smash?
- Replies: 72
- Views: 9712
Re: Subzero Heroes - Also an RPG
At least we don’t have to deal with some of the mechanics lategame CrossCode throws at you with its puzzles here.
- 2 years ago
- Forum: let's play
- Topic: All the S@nics - the end
- Replies: 9027
- Views: 1066323
Re: All The S@nics - Rush - Earth
I like the vertical setup with the thin bar the best so far. You mentioned in Night Carnival that you’d been recommended to try the thick gray bar but with a black bar, and I agree with at least giving that a try.
Oh, and uh. You can’t escape her.
Oh, and uh. You can’t escape her.
- 2 years ago
- Forum: let's play
- Topic: All the S@nics - the end
- Replies: 9027
- Views: 1066323
- 2 years ago
- Forum: let's play
- Topic: All the S@nics - the end
- Replies: 9027
- Views: 1066323
Re: All The S@nics - Rush - Earth
Alright, so Leaf Storm is not suffering, Water Palace is suffering because of the water, Mirage Road is suffering because of the autoscrollers ( why did DIMPS decide to put autoscrollers in a Sonic game?! )... what new ways will this casino-looking level find to be suffering? I also realized somethi...
- 2 years ago
- Forum: let's play
- Topic: All the S@nics - the end
- Replies: 9027
- Views: 1066323
Re: All The S@nics - Rush - Earth
It is time for some amazing beats though.
- 2 years ago
- Forum: let's play
- Topic: *X3 WINNER CONGRATS TO ENJL* the one with the seasonal allergies
- Replies: 1633
- Views: 184624
Re: gonna need a YTPMV of "I HATE THE PRINCESS & BOUNCING" (MaGLX3)
I’m catching up. This third level (Sedron’s) does not lack the depth to convince me that it is really Hell
- 3 years ago
- Forum: let's play
- Topic: Donkey Kong 64 - I heard a whistle, so something cartoony and stupid's gonna happen... Oh, something stupid is happening
- Replies: 359
- Views: 44201
Re: Donkey Kong 64 - you press a button and button things happen
I'm still catching up, but I keep thinking... He does know that Play Instrument also attacks or outright defeats enemies nearby, right? I forget whether that was in the actual explanation, though I think I'd forgive him not paying attention because of everything Candy chooses to be. That being said,...
- 3 years ago
- Forum: let's play
- Topic: La-Mulana 2 - fish. it is a fish. it's true.
- Replies: 741
- Views: 83599
Re: La-Mulana 2 - an astronaut in full gear
Uh.
Okay, what? Why did
Okay, what? Why did
Alviss remain speakable to after the Lamp of Time wore off?
- 3 years ago
- Forum: let's play
- Topic: La-Mulana 2 - fish. it is a fish. it's true.
- Replies: 741
- Views: 83599
Re: La-Mulana 2 - ever downwarder, that's me
The big ask right now is that
raocow realizes the gates are scannable
.- 3 years ago
- Forum: let's play
- Topic: La-Mulana 2 - fish. it is a fish. it's true.
- Replies: 741
- Views: 83599
Re: La-Mulana 2 - security of the future is stupid statues everywhere
Ancient Chaos is definitely in the top three of "areas where the normal enemies knock you around silly".