(shouting)

Search found 56 matches

by AweStriker
10 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - The Stairs of Cirith Ungol

Yeah, I find it really odd how they handled the third Bowser Door. Were the devs just that out of touch that they thought Jr Troopa was more charismatic than the Koopa Bros? He's not, so they just end up setting high expectations and then giving you a lame payoff. Jr Troopa isn't even interesting t...
by AweStriker
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

I still can't hear Yoshi's Island Castle without hearing

~ninety-nine dollars / paaaaaanasonic blu-ray~
~ninety-nine dollars / theeeeeeere's a 3D object~
by AweStriker
11 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - The Forbidden Pool

you can admit to being creeped out by madam flurry She's definitely in my top three problems with TTYD, I'll say that. i actually love shit that feels super off and disconcerting and im sad that's such a downer for you Honestly the major difference between Flower Fields and TTYD Chapter 2 is that F...
by AweStriker
11 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - The Forbidden Pool

"Off" is an interesting word to use to describe Flower Fields, but I feel it fits. As we saw today, this place has its own sun, while we've clearly seen sunlight in other areas like Dry Dry Desert, which implies that Flower Fields is a different dimension...? On the other hand, how and wh...
by AweStriker
11 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - Fire and Water and Over Hill and Under Hill

The thing I've never understood is, why does that sentry Piranha Plant sound so stiff and robotic?
by AweStriker
11 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - The Ring goes South

Not only have you definitely heard the Yoshi's Village/Lavalava Island song in a romhack at some point... it was within the past week for a CLDC level.
by AweStriker
11 months ago
Forum: let's play
Topic: WarioWare, Inc.: Mega Microgame$ - GRID!
Replies: 165
Views: 22754

Re: WarioWare, Inc.: Mega Microgame$ - THREAD!

Slice! So yeah, the Wario games are mixed into the Nature set here for... exactly the same reason they were back in Sci-Fi: to make the stage long enough to sync up with the background music. Incidentally, Nature's boss microgame here is my least favorite of the ones in this game... maybe because i...
by AweStriker
11 months ago
Forum: let's play
Topic: WarioWare, Inc.: Mega Microgame$ - GRID!
Replies: 165
Views: 22754

Re: WarioWare, Inc.: Mega Microgame$ - THREAD!

Lemon! IQ is my favorite set, and also contains my favorite boss game (in this game; my favorite boss game in the series did not leave Smooth Moves). I had Party Game$, though never the original GBA game, so it's always been a little strange to me that the music between microgames seems to change a...
by AweStriker
11 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - Of Beleriand and its Realms

raekuul wrote: 11 months ago
The Shy Guy switch puzzle never changes! But there's a "simple" way to remember it if you know your SMW: Yellow Green Red Blue is the order of the Switch Palaces.
It's also the order of the formation of Shy Guys that's carrying the note itself.
by AweStriker
11 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - On The Doorstep

I'd forgotten - or perhaps never really realized - that Power Jump makes some special attacks less efficient. Power Plus + Power Jump hits for 7, but Power Plus + Normal Jump hits for 6 total, where I'd think the numbers without Power Plus would be 6 and 4 (with the Super Boots in both setups). Or i...
by AweStriker
11 months ago
Forum: let's play
Topic: WarioWare, Inc.: Mega Microgame$ - GRID!
Replies: 165
Views: 22754

Re: WarioWare, Inc.: Mega Microgame$ - THREAD!

Post!

I always had the oddest soft spot for the Realistically Proportioned Mario that shows up in some of this set of games.

That being said, the boss minigame is one of the longest in the game, and even the stage itself is awfully long... in order to sync up with the background music.
by AweStriker
11 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

I do not like that Elite Koopa sprite, and this is the first time I've seen it.
by AweStriker
11 months ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 27803

Re: Paper Mario - Fog on the Barrow Downs

Oh man, I dropped off the face of talkhaus for years and then still didn't come back for most of the first month of my all-time favorite N64 game. I've seen enough of Backseating Ruins Blind Playthrough to go in on spoilers and gameplay tips, but the first secret panel looked like a pretty big pain ...
by AweStriker
11 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

oho, it's another contest level pack... I'm interested to see how this'll go - I've been quite interested watching the QLDC contest judges play those levels, and while I can't expect the more out-there concepts that get play there in what I understand is a more standard-level-design sort of contest,...
by AweStriker
2 years ago
Forum: let's play
Topic: The Complete Ghost Trick LP Thread
Replies: 138
Views: 14681

Re: The Wireless Ghost Trick LP Thread

We heard you like going back to the past so we went back to the past while you were back in the past
by AweStriker
2 years ago
Forum: let's play
Topic: Subzero Heroes - That's it? No Smash?
Replies: 72
Views: 9710

Re: Subzero Heroes - Also an RPG

At least we don’t have to deal with some of the mechanics lategame CrossCode throws at you with its puzzles here.
by AweStriker
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065667

Re: All The S@nics - Rush - Earth

I like the vertical setup with the thin bar the best so far. You mentioned in Night Carnival that you’d been recommended to try the thick gray bar but with a black bar, and I agree with at least giving that a try.

Oh, and uh. You can’t escape her.
by AweStriker
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065667

Re: All The S@nics - Rush - Earth

Cyril wrote: 2 years ago

the casino is one of two zones in this game that is not suffering, iirc

After having watched the video, I’m not so sure that’s true.

Best song tomorrow!
by AweStriker
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065667

Re: All The S@nics - Rush - Earth

Alright, so Leaf Storm is not suffering, Water Palace is suffering because of the water, Mirage Road is suffering because of the autoscrollers ( why did DIMPS decide to put autoscrollers in a Sonic game?! )... what new ways will this casino-looking level find to be suffering? I also realized somethi...
by AweStriker
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065667

Re: All The S@nics - Rush - Earth

It is time for some amazing beats though.
by AweStriker
2 years ago
Forum: let's play
Topic: *X3 WINNER CONGRATS TO ENJL* the one with the seasonal allergies
Replies: 1633
Views: 184547

Re: gonna need a YTPMV of "I HATE THE PRINCESS & BOUNCING" (MaGLX3)

I’m catching up. This third level (Sedron’s) does not lack the depth to convince me that it is really Hell
by AweStriker
3 years ago
Forum: let's play
Topic: Donkey Kong 64 - I heard a whistle, so something cartoony and stupid's gonna happen... Oh, something stupid is happening
Replies: 359
Views: 44178

Re: Donkey Kong 64 - you press a button and button things happen

I'm still catching up, but I keep thinking... He does know that Play Instrument also attacks or outright defeats enemies nearby, right? I forget whether that was in the actual explanation, though I think I'd forgive him not paying attention because of everything Candy chooses to be. That being said,...
by AweStriker
3 years ago
Forum: let's play
Topic: La-Mulana 2 - fish. it is a fish. it's true.
Replies: 741
Views: 83564

Re: La-Mulana 2 - an astronaut in full gear

Uh.

Okay, what? Why did

Alviss remain speakable to after the Lamp of Time wore off?

by AweStriker
3 years ago
Forum: let's play
Topic: La-Mulana 2 - fish. it is a fish. it's true.
Replies: 741
Views: 83564

Re: La-Mulana 2 - ever downwarder, that's me

The big ask right now is that

raocow realizes the gates are scannable

.
by AweStriker
3 years ago
Forum: let's play
Topic: La-Mulana 2 - fish. it is a fish. it's true.
Replies: 741
Views: 83564

Re: La-Mulana 2 - security of the future is stupid statues everywhere

Ancient Chaos is definitely in the top three of "areas where the normal enemies knock you around silly".