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smw centralmario fan games galaxypge project

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by TehRealSalt
1 week ago
Forum: project showcase
Topic: Captain Fetch Goes Go-Karting (SMK hack)
Replies: 8
Views: 2876

Re: Super Mario Kart: Retread (tentative title)

Recently picked this back up, it's now approximately 75% done. Also putting my OCs in it to replace all of the characters, so it's no longer Mario Kart

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:pal:
by TehRealSalt
2 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

To give you a minor idea of how the special stage experience will go for the rest of the Advance games:
- Advance 2's are (comparatively) baby easy, but actually entering them is just as rage educing
- Advance 3's is also depth shenanigans, except playable
by TehRealSalt
2 months ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 17519

Re: Half-Life 2 - Episode 2 - Unfamiliar Ceilings

I dunno what Viktor's going to do with their life now that this series is over
by TehRealSalt
3 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All The S@nics - SA² - Highway To HFIL

A couple days late (looks like I caught back up just in time for the haha funny car levels), but: While watching Mission Street's missions, I noticed that practically every jump you failed was because of this horrible physics quirk: if you're falling, and you're pushing against a wall, gravity will ...
by TehRealSalt
6 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: BIG THE CAT'S SONIC ADVENTURE STORY IT'S SOMETHING BIG OH YEAH

Some Big the Cat tips that I had to relearn from my recent playthrough: Press both camera rotate buttons, and it'll reel the line back in instantly! This is a huge time-saver for when you cast in a bad spot, or a random jerk fish is coming for your lure. Hold down to keep the fish hooked! Some of th...
by TehRealSalt
7 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: A Thousand Miles - Sonic Jam (Game.com) - Mobians Don't Really Have Toes

Clearly, the fourth day before Adventure should be doing the Knuckles playthroughs for all the Sonic Jams. Squeeze it of all it's got! :pal:
by TehRealSalt
8 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All The S@nics - ℝ - Can YOU Feel The Sunshine?

I didn't realize this game uses the same HUD assets as 3D Blast until now.

(Also as iterated by other people, the shoulder buttons are the "do the sharp turns" buttons)
by TehRealSalt
10 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

The "decoy" partners are actually more like double edged swords - Bomb is actually incredibly fast, light, and has high jumps. When he gets hit he explodes though, which can damage enemies... AND yourself. - Heavy is the direct opposite, he's totally invulnerable but his heaviness means you're more ...
by TehRealSalt
10 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Chaotix is like a weird puzzle platformer game more than an actual Sonic game. Made me think of The Lost Vikings but with Sonic physics. I've always kinda liked it, but as you can see it's incredibly janky :V
by TehRealSalt
10 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All The S@nics - Triple Trouble - あなたの色にしてあげりゅう

It feels really awkward that the game makes a much bigger deal about the emeralds than the other games & made them way harder to even attempt & made bosses for each one... then have literally nothing different in the main game except for an airplane dangling around on a string, that's your reward ki...
by TehRealSalt
10 months ago
Forum: let's play
Topic: Iconoclasts - I can't believe it. Humans are so flaky. I knew I should have asked the tengu about this instead.
Replies: 273
Views: 18539

Re: Iconoclasts - I didn't think humans were that strong.

I only am now realizing that it's a bird because the protagonist's name is Robin
by TehRealSalt
10 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All The S@nics - Blue Sphere - It's Spherical!

Blivsey wrote: By the way, if you've ever heard of SRB2Kart, this mode is where the "blue shell" equivalent came from.
i've heard of that game, yeah
by TehRealSalt
11 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All The S@nics & Knockles - 3&K - Angel

Fun fact, Knuckles' playthrough was originally meant to skip Flying Battery Zone, until the game was split in half and it was moved to the S&K half. Lots of things point to this, such as FBZ having the least Knuckles routes, the little Eggman identity mix-up, and the rest of Knuckles story generally...
by TehRealSalt
11 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All The S@nics & Knockles - 3&K - Angel

Going to Mushroom Hill's forced Hidden Palace entrance basically makes you "deposit" all of your collected Chaos Emeralds. They're literally converted into Super Emeralds there, so that's why you can't turn Super Knuckles -- you technically don't have 7 Chaos Emeralds anymore, you have 6 unfinished ...
by TehRealSalt
11 months ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All The SOUPER S@nics - 3&K - Invincible

I've never seen that lumberbot animation either AND I thought the sound he made during it was unused when I heard it in sound test. That sound effect was really memorable to me despite never hearing it in-game because I used it for a frog badnik in a fangame because it sounds like a ribbit. Now I ha...
by TehRealSalt
1 year ago
Forum: let's play
Topic: All The S@nics - Battle - March 25, 2006
Replies: 4936
Views: 249469

Re: All the S@nics - 3&K - Speed Demon

I'm super glad that you're going to do a Knuckles playthrough! Was one of my biggest concerns about AtS, most people play Sonic & Tails then stop 'cuz they beat the game I'm curious how the comparison will happen for Knuckles, because I think it's really understated how different his playthrough is....
by TehRealSalt
1 year ago
Forum: let's play
Topic: Super Mario 63 - FINAL FLASH (game)
Replies: 156
Views: 14372

Re: Super Mario 63 - James Brolin's Flash Class

100%er here; there is... sort of something like that, but not required at all. The rocket nozzle is there for a SUPER secret passage that takes you straight to the top of the endless stairs (so, pointless now that raocow already has the 32 Shines to get past it). This said passage combined with the ...
by TehRealSalt
1 year ago
Forum: project showcase
Topic: Captain Fetch Goes Go-Karting (SMK hack)
Replies: 8
Views: 2876

Re: Super Mario Kart: Retread (tentative title)

2 new themes, Cream Floats & Gear Tower, as well as another Marble Swamp course:

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Cream Floats 1

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Marble Swamp 2

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Gear Tower 1
by TehRealSalt
1 year ago
Forum: project showcase
Topic: Captain Fetch Goes Go-Karting (SMK hack)
Replies: 8
Views: 2876

Captain Fetch Goes Go-Karting (SMK hack)

WIP SMK hack I've been working on for a little over a week. Aiming to redraw all of the track artwork & change the themes up, on top of changing the layouts. It's about 25% done. Screenshots under the spoiler: https://i.imgur.com/R17Xcw5.png Rally Stadium 1 https://i.imgur.com/91unkO6.png Sizzle Wil...

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