Oh, I remember that one. Very well. I have a review/set of suggestions back in the feedback thread - I don't recall without checking if the level was changed since I last played it?ztarwuff wrote:That's alright. Now, I'll have to try and do Desert Dash: Goopa Brigade which also doesn't seem very easy.
Episode 2 Level Review and Testing Discussion
- Voltgloss
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Re: Episode 2 Review Thread
- Oddwrath
- The ghost of talkhaus unlikely
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Re: Episode 2 Review Thread
Should I change the Tiniest Castle and Bat An Eye some more or are they fine now?
my avatar is from that obake game made in 2001 that you cannot play anymore unless you run it through a virtual machine and apply a locale patch
- GenesisJames
- Music reviewer and drawer of cute girls.
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Re: Episode 2 Review Thread
That one's more reflexes and memorization. I tried to make it so that you can generally save yourself if you trip up in most situations, but please feel free to recommend some things if you think parts are too unfair. :) I replayed it today and beat it on my first try, but that may just be author bias. And yeah, it was designed of being a somewhat difficult level in mind.ztarwuff wrote:That's alright. Now, I'll have to try and do Desert Dash: Goopa Brigade which also doesn't seem very easy.Louiejub wrote:Just going to preface this small comment by saying: I'm sorry that I put you through this. XD
I decided that I'm not going to use this level, and already told SAJewers to remove it. I made this level quite a while ago when I was still getting used to more complicated aspects of the engine (certainly more so than Dark Side Of The Sun and Navel Of The Universe from the previous episode!). I definitely learned a lot since then, and already have a much better and balanced level ready to submit. Looking back on it now, I have to say that the level was pretty bad; no question there. Thanks for the review, nonetheless!
On a side note, as I learned from this level... Lava is a bitch to not use in a cheap way. o.o
Also, if you want, you can check out an easier level that I made to replace My Heartburn's For You, found here: http://asmbxt.wikia.com/wiki/Castle_Cli ... Wintertime
Last edited by GenesisJames 8 years ago, edited 4 times in total.
- GenesisJames
- Music reviewer and drawer of cute girls.
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Re: Episode 2 Review Thread
oops double postVoltgloss wrote:Oh, I remember that one. Very well. I have a review/set of suggestions back in the feedback thread - I don't recall without checking if the level was changed since I last played it?ztarwuff wrote:That's alright. Now, I'll have to try and do Desert Dash: Goopa Brigade which also doesn't seem very easy.
Anyway, I don't remember seeing your review! I'm not sure which feedback thread you're referring to. If you could tell me where your review is, I'll take a look at it and adjust the level accordingly.
- Voltgloss
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Re: Episode 2 Review Thread
Actually I just checked myself and it looks like you did already update the level back in November, after receiving feedback (including mine) from September. Which means I'll have to give it another whirl to see how it's changed. :)Louiejub wrote:oops double postVoltgloss wrote:Oh, I remember that one. Very well. I have a review/set of suggestions back in the feedback thread - I don't recall without checking if the level was changed since I last played it?ztarwuff wrote:That's alright. Now, I'll have to try and do Desert Dash: Goopa Brigade which also doesn't seem very easy.
Anyway, I don't remember seeing your review! I'm not sure which feedback thread you're referring to. If you could tell me where your review is, I'll take a look at it and adjust the level accordingly.
- GenesisJames
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Re: Episode 2 Review Thread
Ah, cool. Let me know if you think that it needs any further changes.Actually I just checked myself and it looks like you did already update the level back in November, after receiving feedback (including mine) from September. Which means I'll have to give it another whirl to see how it's changed. :)
Re: Episode 2 Review Thread
Wind wrote:Wind-Valtteri's Fortress
- SAJewers
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Re: Episode 2 Review Thread
Yeah, I figured.
Just played it myself,
Just played it myself,
Pinging you, so you can have the final say (for reasons). I'll let you be the final reviewer.Ignoritus wrote:ping
Re: Episode 2 Review Thread
I feel like the biggest problems here are actually the ones that haven't been voiced. For one, I believe you're looking for brand new content only? This level is actually a rather old submission to one of the earlier SMBX community contests. For two, it's just kind of.... dumb to have it in A2XT? Like, it would be as if I went on the SMBX forums and posted a level about how silly of an admin Rena is. The joke would just be totally missed, which is what I feel like will happen here? Like, if you want to make a level based around inside jokes you probably shouldn't use it in a collab project for a community that's outside the jokes, and then lampshade it at the end. As for anyone actually getting offended, I wouldn't really worry about that. As I said this level is quite old, which also results in a lot of these jokes being incredibly dated. Particularly SMBX United and half of the people in the statue chamber. The level itself is solid, but I feel like for it not to just be "that one weird level" the "plot" should be changed to something more appropriate and less in-jokey in a place that's not "in".SAJewers wrote:Pinging you, so you can have the final say (for reasons). I'll let you be the final reviewer.Ignoritus wrote:ping
- Willhart
- Stalker, Doxxer, and Sexual Harasser
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Re: Episode 2 Review Thread
Good level, if a little basic. It got better towards the end.Mikkofier wrote:Mikkofier-ObstacleCourseInACave.lvl
- You could place some more coins and backgrounds to strategic points. It would make the level feel less bare.
Good level. Enjoyed the graphics/structure. Some enemies felt kind of surprising.Markus_E-bear wrote:Markus_E-bear-ResilientNature
- You could make a branch appear after angering the fleshlord, or place coins there so that the player understands to jump to the ledge above on the first try.
- You could add some more decorative branches to the trees on section one. It's not necessary though.
This level could use some more polish.yesimbill wrote:yesimbill-BlockyInterlude
- Midpoint feels lobsided. I kinda wish you extended the last two sections, and made them more interesting.
- There are bit too many powerups on this level to my taste, especially near the midpoint.
- SAJewers
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Re: Episode 2 Review Thread
well, dude submitted it to here. Why, I have no idea.Ignoritus wrote:I feel like the biggest problems here are actually the ones that haven't been voiced. For one, I believe you're looking for brand new content only? This level is actually a rather old submission to one of the earlier SMBX community contests. For two, it's just kind of.... dumb to have it in A2XT? Like, it would be as if I went on the SMBX forums and posted a level about how silly of an admin Rena is. The joke would just be totally missed, which is what I feel like will happen here? Like, if you want to make a level based around inside jokes you probably shouldn't use it in a collab project for a community that's outside the jokes, and then lampshade it at the end. As for anyone actually getting offended, I wouldn't really worry about that. As I said this level is quite old, which also results in a lot of these jokes being incredibly dated. Particularly SMBX United and half of the people in the statue chamber. The level itself is solid, but I feel like for it not to just be "that one weird level" the "plot" should be changed to something more appropriate and less in-jokey in a place that's not "in".SAJewers wrote:Pinging you, so you can have the final say (for reasons). I'll let you be the final reviewer.Ignoritus wrote:ping
Anyway, I'll throw it in the rejected bin.
Re: Episode 2 Review Thread
It was a great way to get lots of criticism, which I appreciate. Might do that again with another level, ha
99% of the avatar made by Enjl
- SAJewers
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- castlepokemetroid
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Re: Episode 2 Review Thread
Can someone please test my level? I need to make sure it's working properly.
It's ShoeZone3
http://www.mediafire.com/download/7lwf0 ... ezone3.lvl
It's ShoeZone3
http://www.mediafire.com/download/7lwf0 ... ezone3.lvl
- SAJewers
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Re: Episode 2 Review Thread
4 things:castlepokemetroid wrote:Can someone please test my level? I need to make sure it's working properly.
It's ShoeZone3
<span><a href="http://www.mediafire.com/download/7lwf0 ... </a></span>
Fix #1 (plus actually submit it) and I'll give it my approval.
- Imaynotbehere4long
- Gone, but...yeah, pretty much forgotten.
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Re: Episode 2 Review Thread
Works for me. I do have two things to mention, though:castlepokemetroid wrote:Can someone please test my level? I need to make sure it's working properly.
1) You have two leeks in the level, but they're both in the same section, so only one will count (but the Leek Sanctuary will still register both leeks). You should do what Timed Platforms On Moving Everything did and replace the second leek with a fake leek in the main section, then place a warp to a duplicate section over the fake leek, which leads to where the actual leek is (don't forget to erase the duplicated first leek if you use SMBX's Clone Section option).
2) The water cubes beside the bottom leek are too large and extend to where the leek is, where there shouldn't be any water.
My SMBX portfolio:
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026
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Re: Episode 2 Review Thread
I think I saw both possibilities after playing it like 6 times and it works for me!castlepokemetroid wrote:Can someone please test my level? I need to make sure it's working properly.
It's ShoeZone3
http://www.mediafire.com/download/7lwf0 ... ezone3.lvl
Personally I'm not a fan of slow automatic levels but this definitely works well and there's a couple of interesting things. Kinda fun to play normally though too.
- SAJewers
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Re: Episode 2 Review Thread
Considering we're having an OW, the second leek will have to change to another exit, since you can't denote a secret exit if it's using the same exit as the main exit.Imaynotbehere4long wrote:Works for me. I do have two things to mention, though:castlepokemetroid wrote:Can someone please test my level? I need to make sure it's working properly.
1) You have two leeks in the level, but they're both in the same section, so only one will count (but the Leek Sanctuary will still register both leeks). You should do what Timed Platforms On Moving Everything did and replace the second leek with a fake leek in the main section, then place a warp to a duplicate section over the fake leek, which leads to where the actual leek is (don't forget to erase the duplicated first leek if you use SMBX's Clone Section option).
2) The water cubes beside the bottom leek are too large and extend to where the leek is, where there shouldn't be any water.
- castlepokemetroid
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Re: Episode 2 Review Thread
SAJewers wrote:4 things:
Fix #1 (plus actually submit it) and I'll give it my approval.
- snoruntpyro
- cutest girl 2023
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Re: Episode 2 Review Thread
Here's a video review of Steve and George Go on Parade. Reject that thing and stuff.
- castlepokemetroid
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Re: Episode 2 Review Thread
castlepokemetroid wrote:Can someone please test my level? I need to make sure it's working properly.
It's ShoeZone3
http://www.mediafire.com/download/7lwf0 ... ezone3.lvl
I removed the file, so this link won't work anymore. (I assume)
Here's the updated level
http://www.mediafire.com/download/br5b4 ... ezone3.lvl
I assume that this is all the changes I need, so I'm going to go submit it to both the topic and the Wiki right now.
- Willhart
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Re: Episode 2 Review Thread
What is our expectation for multiplayer levels? Some of these levels have player 2 starting position, and some don't.
Not much to complain.Holy wrote:Holy-Ectoplasmania
- Some of these timings can be a little strict. Have you tested this level with Iris. You might want to filter them if the challenge is too hard for them.
- The gimmick was unique.
Not sure if meets standards.InvisibleSandwich wrote:InvisibleSandwich-GoosGym
- The level file should be outside of the level folder. Make sure the music works after the change.
- THe level feels a bit lackluster, a lot of different enemies, fairly short yet challenging, with little focus (feels like two levels with mix of castle and mansion).
- I did not see much in terms of huge mistakes in it though.
Definitely a post game difficulty level.Franky wrote:Franky-Muwha
- Thwomp does not die if you run at it with shell like you would except. Maybe use different npc and remask it? Using the same shell for second Thwomph feels like it's not immediately obvious.
- Music is definitely fitting and I like the use of graphics and the atmosphere.
- Work making things more clear, and try to make the hardest parts a little easier and less random. This level is definitely for the post game as it stands, and as such I don't feel like I can judge it as of now.
- The second half looks a lot shorten than the first. If it's a lot harder than the first half, you might have been better off submitting this to the Kaizo Mario Contest.
Last edited by Willhart 8 years ago, edited 1 time in total.
- SAJewers
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Re: Episode 2 Review Thread
I'd say stick with the rule from ASMBXT, which was to have a player 2 start point, but not to worry about making the level 2-player compatible.
Also, if you could, can you copy the review (or link to your post) in the respective level page on the wiki, to make it easier to see all reviews for that level? (that is, if you're making a judgement on a submitted level)
Also, if you could, can you copy the review (or link to your post) in the respective level page on the wiki, to make it easier to see all reviews for that level? (that is, if you're making a judgement on a submitted level)
- Willhart
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Re: Episode 2 Review Thread
I'll try to do this for the levels of which quality I'm fairly sure about from now on.SAJewers wrote:Also, if you could, can you copy the review (or link to your post) in the respective level page on the wiki, to make it easier to see all reviews for that level? (that is, if you're making a judgement on a submitted level)