Graphics Discussion: Requests, help and general
- Tails_155
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Re: A2MT GFX Thread
Unless someone says that you can, I assume.
Anyway, I really wanna know what people think. If it is made, I'll probably use it myself, I already think I have an idea perfect for it.
Anyway, I really wanna know what people think. If it is made, I'll probably use it myself, I already think I have an idea perfect for it.
I'm member number 499 (⬤)∀(⬤)
- Terry von Feleday
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Re: A2MT GFX Thread
Oh wow I actually have time to make some graphics I know it's amazing
[attachment=0]gfx.PNG[/attachment]
HQ Fire Flower, HQ Booger Bat, a possible Charlie replacement (how does it use tools without arms? Pychokinesis!) and another Charlie that I originally made for a single level gimmick that I since scrapped and figured I might as well add here.
[attachment=0]gfx.PNG[/attachment]
HQ Fire Flower, HQ Booger Bat, a possible Charlie replacement (how does it use tools without arms? Pychokinesis!) and another Charlie that I originally made for a single level gimmick that I since scrapped and figured I might as well add here.
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- Tails_155
- May be dead.
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- Joined: 14 years ago
- First name: Kit/Tails
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Re: A2MT GFX Thread
Nifty stuff! Does my other idea live up to the color standards we're going for, or do you think it should be recolored (more colors?) I can do it if you think it's too few colors.
I'm member number 499 (⬤)∀(⬤)
Re: A2MT GFX Thread
Tails_155 wrote:OKAY! raocow DO NOT READ THIS. If it is used I want the surprise to come in you playing against it Seeing it now would totally spoil it.
Accepting any and all ASM requests for A2MT. Just send me a PM.
Note: If I accepted your ASM request and you never heard back from me, please let me know. I feel like I've forgotten a few of them.
Also the creator of the new A2MT CMS. PM me if you have any questions.
Youtube Channel
Note: If I accepted your ASM request and you never heard back from me, please let me know. I feel like I've forgotten a few of them.
Also the creator of the new A2MT CMS. PM me if you have any questions.
Youtube Channel
Re: A2MT GFX Thread
That skull doesn't look like a question mark at all to me.Paralars wrote:well in some kirby games, the skull on bombio looks like that... if that's what you mean.
Look in the post above, there you see such a skull.
Oh, and Mr. cow if you want to make the bomb unique, do it or make a suggestion how it could be done, please
Also guys: 1 & 2
In video 2 skip to 3:30 and watch on. (Btw, I actually have Carol's sprite pack, with all of his custom sprites. He gave it to me when I asked. I know how to get them working too. But alot/most are hardcoded.)
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>
Re: A2MT GFX Thread
OOOOh now I got you right , I thought you meant I had changed the skull to a "...?", something you don't recognize.chdata wrote:That skull doesn't look like a question mark at all to me.Paralars wrote:well in some kirby games, the skull on bombio looks like that... if that's what you mean.
Look in the post above, there you see such a skull.
Oh, and Mr. cow if you want to make the bomb unique, do it or make a suggestion how it could be done, please
Okay, the idea is to change it to a question mark, right? Okay I will do that
Here is the more shaded bombio with question and exclamation mark
Oh and I like Terry's booger bat, too
I just thought of some glowing goo so I didn't shade it too much.
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Re: A2MT GFX Thread
Just checking in to say terry's chuck is GIGANTIC. I love it
Re: A2MT GFX Thread
okay another thing.
The sandcastles in ASMT were used kind of often, so here's an idea for a new mole:
I found the idea of a sand bug good but I had no idea how to put all the jaws and antennas and legs into the little tile, so that is the best I got
The sandcastles in ASMT were used kind of often, so here's an idea for a new mole:
I found the idea of a sand bug good but I had no idea how to put all the jaws and antennas and legs into the little tile, so that is the best I got
- Tails_155
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Re: A2MT GFX Thread
I love the idea! :D I think it looks pretty good, too. Are those colors able to work with the mole setup, though? The beetle may end up blue...
Things we overlooked in the past we may want to consider this time: Venus Fire Trap, Boomerang Bro, Bomb Bro, Fire Bro (did we use it?,) normal Hammer Bro, Sledge Bro... any Bro... bro -shot-
Custom sprites were forgotten, even though some were used a lot. Shouldn't we offer a general template for people who use them?
Fun project: Check back to this post, I'm going to make a list of used custom sprites.
Since I dunno what the stuff inserted means in every case, I'm going to have to go by videos :S
Phanto
Giant Phanto
Venus Fire Trap
Bullet Bro
Bomb Bro
Boomerang Bro
Blooper (? These were in the game? I don't remember them.)
Hammer Bro
Big Bullet Bill
Moltov Bro
Shell Bro
Fire Bro (? Someone could use it)
Sledge Bro (? Could be used)
Other sprites could be used if someone's level has it, we may want to consider making original graphics. So this may span all the way to the end of the hack, as we won't know what sprites people have used.
Things we overlooked in the past we may want to consider this time: Venus Fire Trap, Boomerang Bro, Bomb Bro, Fire Bro (did we use it?,) normal Hammer Bro, Sledge Bro... any Bro... bro -shot-
Custom sprites were forgotten, even though some were used a lot. Shouldn't we offer a general template for people who use them?
Fun project: Check back to this post, I'm going to make a list of used custom sprites.
Since I dunno what the stuff inserted means in every case, I'm going to have to go by videos :S
Phanto
Giant Phanto
Venus Fire Trap
Bullet Bro
Bomb Bro
Boomerang Bro
Blooper (? These were in the game? I don't remember them.)
Hammer Bro
Big Bullet Bill
Moltov Bro
Shell Bro
Fire Bro (? Someone could use it)
Sledge Bro (? Could be used)
Other sprites could be used if someone's level has it, we may want to consider making original graphics. So this may span all the way to the end of the hack, as we won't know what sprites people have used.
I'm member number 499 (⬤)∀(⬤)
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Re: A2MT GFX Thread
since nobody has said anything about it yet, i vote that banzai bill stays, but with a new facial expression.
I have a difficult time conveying what I want to say.
- raocow
- the death of the incredible huge
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Re: A2MT GFX Thread
I think we should make original graphics for those, since I'm assuming those are sprites that should be in the base rom that people will use to make their levels.
the chillaxest of dragons
- Tails_155
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Re: A2MT GFX Thread
Speaking of, do we know what all the base ROM will have?
We should probably take care of that soon, too, make a list anyway.
We should probably take care of that soon, too, make a list anyway.
I'm member number 499 (⬤)∀(⬤)
Re: A2MT GFX Thread
I don't know if it works with the mole palette, i just drew right away. It could have a custom palette and it might also just be a prototype, anyway.Tails_155 wrote:I love the idea! :D I think it looks pretty good, too. Are those colors able to work with the mole setup, though? The beetle may end up blue...
Things we overlooked in the past we may want to consider this time: Venus Fire Trap, Boomerang Bro, Bomb Bro, Fire Bro (did we use it?,) normal Hammer Bro, Sledge Bro... any Bro... bro -shot-
Custom sprites were forgotten, even though some were used a lot. Shouldn't we offer a general template for people who use them?
...
...
Other sprites could be used if someone's level has it, we may want to consider making original graphics. So this may span all the way to the end of the hack, as we won't know what sprites people have used.
And I would also like to have a fire piranha plant and some brothers (those could just use the standard brother GFX I think)
Re: A2MT GFX Thread
A sprite can't have a custom palette.Paralars wrote:I don't know if it works with the mole palette, i just drew right away. It could have a custom palette and it might also just be a prototype, anyway.
Re: A2MT GFX Thread
I really like the idea of an insect jumping out of the sand. I don't know if the sprite is completely ready yet, though.Paralars wrote:okay another thing.
The sandcastles in ASMT were used kind of often, so here's an idea for a new mole:
I found the idea of a sand bug good but I had no idea how to put all the jaws and antennas and legs into the little tile, so that is the best I got
Re: A2MT GFX Thread
Well i had no idea what I was talking obviously .Machoman wrote:A sprite can't have a custom palette.Paralars wrote:I don't know if it works with the mole palette, i just drew right away. It could have a custom palette and it might also just be a prototype, anyway.
palette ok, sprite ok, palette + sprite + me = CONFUSION
Re: A2MT GFX Thread
I'd like to request from now on that people draw there GFX using YY-CHR and .bin files and use the normal SMW palette, or the HQ one once it gets decided.
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>
Re: A2MT GFX Thread
I drew the the bug from the picture Paralars showed, and it looks like this with the SMW palette:
Re: A2MT GFX Thread
I already translated some GFX into .bin but I think it is more inconvenient to do it like that so I draw my prototypes, which I am showing you here with MSPaint *cough* and only with YYCHR if people like it.
The picture of the bug doesn't look bad, maybe a pitch in the wrong hue but c'mon.
Okay the antennas are purple but I honestly had no idea which color to make them so I just made them red but that color really doesn't interest me much :)
The picture of the bug doesn't look bad, maybe a pitch in the wrong hue but c'mon.
Okay the antennas are purple but I honestly had no idea which color to make them so I just made them red but that color really doesn't interest me much :)
Re: A2MT GFX Thread
Do you think it would look better with a black outline?
Re: A2MT GFX Thread
I think dark brown is good, black outlines wouldn't be MUCH of a difference but IMO, brown is still better, if it is doable.
Re: A2MT GFX Thread
I added a black outline:
- Tails_155
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Re: A2MT GFX Thread
I also think MSPaint would be the best starting thing, but perhaps use the palette Terry Paint'd
Otherwise you YY-CHR stuff that may not even be used...
Otherwise you YY-CHR stuff that may not even be used...
I'm member number 499 (⬤)∀(⬤)
- Terry von Feleday
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Re: A2MT GFX Thread
The way outlines look is a pretty integral part of what a given spriting style is like so not having black ones would clash with the stuff I made/am making. I use black for my outlines as I find it's a pretty good idea to use it since it's pretty distinctive as a whole - it's very important that the sprites don't "fade" into the background, and coloured or selective outlines are normally only used when the background is already rather distinct from the sprites say by being darker or using different colours, and since this isn't the case in SMW...
[attachment=0]bombu.PNG[/attachment]
The bombguy uses palette A (the yellow one), so no purple, sorry.
(Also yeah MSPaint forevah)
[attachment=0]bombu.PNG[/attachment]
The bombguy uses palette A (the yellow one), so no purple, sorry.
(Also yeah MSPaint forevah)
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