(shouting)

Protip

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S.N.N.
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Location: Ontario, Canada

Re: Protip

Post by S.N.N. »

wow it's like we just talked about this 20 minutes ago!!
Septentrion Pleiades
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First name: Stephen
Location: Holstaurus Heaven

Re: Protip

Post by Septentrion Pleiades »

There really needs to be some sort of requirement to show some sort of work. I looked at scripting in 3rd gen pokemon, but I don't announce Talkhausmon.

Screw it.

Let's start a really long RPG project in the mist of 8 other projects! That won't ever stagnate into nothingness.
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aterraformer
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Location: The Astral

Re: Protip

Post by aterraformer »

I disagree. I'm going to make a thread for Ocarina of Time collab
raocow wrote:the plan is to wait for Jump to be released and then replacing the graphics without telling anyone involved with Jump.
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Leet
Well, hello, Smith ( ´-`)ノ
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https://leet.talkhaus.com/

Re: Protip

Post by Leet »

source engine collab
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Doctor Shemp
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Re: Protip

Post by Doctor Shemp »

Leet wrote:source engine collab
would actually be much more doable than everyone else's sarcastic suggestions
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aterraformer
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Location: The Astral

Re: Protip

Post by aterraformer »

Doctor Shemp wrote:would actually be much more doable than everyone else's sarcastic suggestions
Mine isn't sarcastic
raocow wrote:the plan is to wait for Jump to be released and then replacing the graphics without telling anyone involved with Jump.
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