But what the heck is this game anyway? Well, It's a large, exploratory platformer that takes place in a hand-drawn world. I wouldn't call it a "Metroidvania", that's not really an honest description, but the world is massive, contiguous, and filled with a tooooooooon of things to find. The game follows the titular Doodle, a reclusive brute at the edge of the world, and Princess Ebony, plucky heir to the pencil throne, in a desperate search for other survivors. After a terrible and disastrous night, these two strangers find themselves all that's left to rise up and strike back.
Here's an old, moody trailer, and an even older cheesy gameplay trailer. They both show off some fairly out-dated level design (both in terms of looks and mechanics), but they should give you some idea of how the game looks in motion. I'm hoping to get a new trailer produced before the end of the year, but, we'll see how time permits. But what about things that aren't in motion? They say a picture is worth a thousand words, so what if I gave you a THOUSAND pictures? Well, wait, no, I can't exactly do that, that'd be ridiculous. I don't even have that many. But what I do have is about a half-dozen screenshots and some artwork! That's almost as good, right?
Screenshots (Warning: Very Big)
Some Official Artwork (Also Very Big)
How about some tunes? You kids like tunes, right? Here's a big heapin' helpin' of music from the game's soundtrack.
So, what's the point to me dumping all of this here? Well like I said, this game is relatively close to being completed (in the grand scheme of things) and I think it'd be fun to show the things left to do, as I do, because it's what I do. And I'm doing a lot; working on this game is most of my day, so in theory I should have plenty to show. Considering how far along the game is, I also think it'd be fun to do some comparisons between different versions, so maybe I'll do that. Maybe I'll just show EVERYTHING! There's no telling what will happen. Well, except for me finishing the game. At this point that kind of has to happen, doesn't it?
Here's to seeing this through to the end!