(shouting)

MaGL X2 Relay Level (What is a level? A miserable little pile of...)

would you like to participate in some fun contests? would you like to create some fun contests? well ^_^

What shall this glorious abomination be called?

Poll ended at 8 years ago

Life, the universe, and everything
7
7%
You only have yourself to blame
43
44%
The Way of the Torch
3
3%
The MAGLX Olympiad
8
8%
59 Screens
13
13%
The Relay Level
2
2%
A Really Long Level
5
5%
That which dwells outside the haus
2
2%
Terrestrial Schizophrenia
10
10%
Baby Got Serac
4
4%
 
Total votes: 97

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sedron
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 61% done)

Post by sedron »

https://www.dropbox.com/s/p2dcjr7iwgb7h ... n.zip?dl=0

I think my piece works. Nothing fancy, hope everything works and I didn't break any rules or anything!
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Zatsupachi
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Zatsupachi »

oh my, I'm almost there.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Sorel »

Ugh, I'm still getting this damn overflow error, even when I load the level sometimes. It either happens when I want to test the level or load it.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Dragon Fogel »

Zatsupachi wrote:oh my, I'm almost there.
Since Fluffi's still having technical issues and I don't believe we're on Section 7 yet (haven't actually checked the most recent version), I think you can actually go now.
Wolfolotl wrote:ping
Tuesday's coming up and we have a bunch of people requesting "a weekend", so if you're ready to go tomorrow, that might work best.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Hoeloe »

FluffiMasta wrote:Ugh, I'm still getting this damn overflow error, even when I load the level sometimes. It either happens when I want to test the level or load it.
Have you tried it on a fresh install of SMBX?
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Wolfolotl »

I won't be able to go this Tuesday
maybe next Tuesday?? maybe
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Rednaxela »

Wolfolotl wrote:I won't be able to go this Tuesday
maybe next Tuesday?? maybe
Tuesday June 2nd? I'll put that down as a tentative date to aim for then.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Zatsupachi »

Oh my part came a bit earlier than expected... so...

(interpretations of that vary)
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Zatsupachi »

Yo!
I hope I didn't break anything.

https://www.dropbox.com/s/jsctr8sl1n7o0 ... i.zip?dl=0
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Dragon Fogel »

All right, guess we may as well try to keep this moving, so I'll poke the next few people on the list.
Mystick wrote:Ping
Aqualakitu wrote:Ping
Kapus wrote:Ping
Are any of you available to continue this?
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 64% done)

Post by Kapus »

Dragon Fogel wrote:Are any of you available to continue this?
I'm going through some unexpected family matters at the moment so I probably shouldn't go right away. Things should be clearer next week though so I'll look into preparing for that.

Thank you for the heads up.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 65% done)

Post by Rednaxela »

Kapus wrote:I'm going through some unexpected family matters at the moment so I probably shouldn't go right away. Things should be clearer next week though so I'll look into preparing for that.
Best of luck with the family matters. Hope things are okay.

Anyone up for going next?
Validon98 wrote:Ping
Minnakht wrote:Ping
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 65% done)

Post by Aqualakitu »

I heed your call and have started working on my section.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 65% done)

Post by Aqualakitu »

https://dl.dropboxusercontent.com/u/141 ... lakitu.zip

Here's my section, I guess I'll ping the people that are also up now.
Mystick wrote:Ping
Validon98 wrote:Ping
Minnakht wrote:Ping
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 67% done)

Post by Minnakht »

My turn, then. I happen to be free this fine afternoon, so let's get to it straight away.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 65% done)

Post by Minnakht »

Rednaxela wrote:
Kapus wrote:I'm going through some unexpected family matters at the moment so I probably shouldn't go right away. Things should be clearer next week though so I'll look into preparing for that.
Best of luck with the family matters. Hope things are okay.

Anyone up for going next?
Validon98 wrote:Ping
Minnakht wrote:Ping

yo.

I tried testing the level in godmode, as to see how it plays up to now so that my section can be somewhat appropriate, and the part with bees doesn't let me go further because the screen stops scrolling.

fnix it
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 65% done)

Post by Hoeloe »

Minnakht wrote: fnix it
It should let you continue once the timer is up. If it doesn't then... someone has broken the Lua somewhere.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 67% done)

Post by Minnakht »

Yes, I mean once the timer is up.

Serac appears,

there's the textbox saying "have fun in the next part" and I can't go to the next part.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 67% done)

Post by Hoeloe »

Minnakht wrote:Yes, I mean once the timer is up.

Serac appears,

there's the textbox saying "have fun in the next part" and I can't go to the next part.
Hmm. Has this happened more than once? There's a bug in LunaLua at the moment that sometimes causes events to skip, which could cause this. It will be fixed by the release of MAGLX2.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 67% done)

Post by Minnakht »

Ah.

No, it didn't. Should've just tried again, huh.

My devkit isn't "mushroom-into-lava"-proof, though, it seems, and since I got stuck behind section 4's pain wall, it pushed a mushroom into lava.

...I should really play better, but gosh, the relay's hard if I can mess up in god mode.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 67% done)

Post by Hoeloe »

Minnakht wrote: My devkit isn't "mushroom-into-lava"-proof, though, it seems
That's another bug to be fixed in the new version of Lua, I think.
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 67% done)

Post by Rednaxela »

Hoeloe wrote:
Minnakht wrote:My devkit isn't "mushroom-into-lava"-proof, though, it seems
That's another bug to be fixed in the new version of Lua, I think.
(Can confirm that "I think". SMBX's ol mushroom-in-lava bug is patched by the new version of LunaDLL. I consider that fix to have been a joint effort by Horikawa (for isolating a very reliable test level that always triggers within a couple seconds), Kevsoft (for figuring out what was going wrong in the SMBX code during the crash, and proposing what the code ought to do instead), and myself (for making the ASM patch), and am quite pleased that bug can be a thing of the past.)
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Re: MaGL X2 Relay Level (Postgame Colab Level - ☯ Edition - 65% done)

Post by Validon98 »

Aqualakitu wrote:https://dl.dropboxusercontent.com/u/141 ... lakitu.zip

Here's my section, I guess I'll ping the people that are also up now.
Mystick wrote:Ping
Validon98 wrote:Ping
Minnakht wrote:Ping
I think it's Mystick's turn next, I'll let him go, but thanks for reminding me. I've been sorta not really paying attention, but I'll make sure to make my screen once Mystick's done. :V
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 67% done)

Post by Minnakht »

It's less "it's someone's turn now" and more "a few people can go next, first come first serves, otherwise we'd be waiting for ages for some single loader"

Speaking of which, my section's done, albeit untested. Let me know if you find out anything went wrong.

https://www.dropbox.com/s/0500ji3cp6e6g ... t.zip?dl=0
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Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)

Post by Rednaxela »

Validon98 wrote:I think it's Mystick's turn next, I'll let him go, but thanks for reminding me. I've been sorta not really paying attention, but I'll make sure to make my screen once Mystick's done. :V
If you have time, feel free to go when Minnakht is donenow. Unless someone's been heard from particularly recently or they've stated a specific time they want to go, it's fair game as long as you announce as to avoid risk of two people going at once.

The order of the list is only as important as the people in the list want it to be (or in other words, I do what I can to arrange to accommodate requests, and will make note of them on the list, but in absence of relevant requests it's just a loose guideline of who might be good to poke about going next)
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