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Re: Let's Play A2MT: The Fixed Edition! - Ep32 - Plants on the Beach [Starlight Resort]

Posted: 12 Feb 2017, 22:35
by QubicTom
Finishing up in Beach World!
Ep32 - Plants on the Beach

And remember to vote! Voting options:
A.D.D. - limepie20
Chilly Ice Cave - miguel21450
Forest Fever - TwoHeadedYoshi
Irritating... - Camoslash
Mad Science Laboratory - JVyrn
Sky Castle West - Pheonix

Re: Let's Play A2MT: The Fixed Edition! - Ep33 - Door to Cycloptic Irritation [Irritating...]

Posted: 14 Feb 2017, 23:04
by QubicTom
Irritating... by camoslash
Ep33 - Door to Cycloptic Irritation

Voting options:
A.D.D. - limepie20
Chilly Ice Cave - miguel21450
Forest Fever - TwoHeadedYoshi
Mad Science Laboratory - JVyrn
Smouldering Stones - E-Man
Sky Castle West - Pheonix

If I make no progress in 1F8 in JUMP I might release another A2MT tomorrow, so get your vote in early!

Re: Let's Play A2MT: The Fixed Edition! - Ep33 - Door to Cycloptic Irritation [Irritating...]

Posted: 15 Feb 2017, 02:34
by Tobi555
QubicTom wrote:Stuff
The fact that you couldn't visit Irritating isn't a bug. It's part of the code for the auto save upon level entry. Basically what happened was that you forgot to re-enter a level after getting that secret exit to save the path it unlocked. When that happens beating the level will always unlock it again but I thought I'd let you know. I recommend save stating after every recording session just so you don't forget about this again :P

EDIT: Also beating Smoldering Stones will not unlock a path...yet. I'm gonna tell you ahead of time so your aware, there's another level on Mountain world that needs to be beaten to unlock a path after Smoldering Stones. The game basically reads if you've beaten Smoldering Stones and that other level and then will unlock a path for you. It doesn't matter the order you beat the levels in because you have to play both of them regardless in order to continue. Voting for Smouldering Stones.

Re: Let's Play A2MT: The Fixed Edition! - Ep33 - Door to Cycloptic Irritation [Irritating...]

Posted: 16 Feb 2017, 22:50
by QubicTom
Tobi555 wrote:The fact that you couldn't visit Irritating isn't a bug. It's part of the code for the auto save upon level entry. Basically what happened was that you forgot to re-enter a level after getting that secret exit to save the path it unlocked. When that happens beating the level will always unlock it again but I thought I'd let you know. I recommend save stating after every recording session just so you don't forget about this again :P

EDIT: Also beating Smoldering Stones will not unlock a path...yet.
I usually do re-enter the level and start-select out of it to save as soon as I stop recording, that must have been the one time I forgot! Sorry for mistaking it as a bug at first! And thanks for letting me know about Smouldering Stones.

Can you tell how tired I was by my playing and commentary in this video? Remember to get occasional sleep, kids! :lol:
Ep34 - British Pounds and Dropped Hammers

Voting options:
A.D.D. - limepie20
Forest Fever - TwoHeadedYoshi
Mad Science Laboratory - JVyrn
no secret exit here - spitznagl
Sky Castle West - Pheonix

Re: Let's Play A2MT: The Fixed Edition! - Ep33 - Door to Cycloptic Irritation [Irritating...]

Posted: 17 Feb 2017, 05:39
by Tobi555
QubicTom wrote:I usually do re-enter the level and start-select out of it to save as soon as I stop recording, that must have been the one time I forgot! Sorry for mistaking it as a bug at first! And thanks for letting me know about Smouldering Stones.
It's fine just thought id clear it up :lol: Voting for, no secret exit here :) No problem didn't want you to think the path was broken or something :lol:

Re: Let's Play A2MT: The Fixed Edition! - Ep34 - British Pounds and Dropped Hammers [Smouldering Stones and Chilly Ice C

Posted: 17 Feb 2017, 07:03
by Awakenyourmind
I'm gonna go ahead and say you're ready for Into the Sky castle. :d

Re: Let's Play A2MT: The Fixed Edition! - Ep34 - British Pounds and Dropped Hammers [Smouldering Stones and Chilly Ice C

Posted: 19 Feb 2017, 21:03
by QubicTom
Awakenyourmind wrote:I'm gonna go ahead and say you're ready for Into the Sky castle. :d
Maybe it will win the vote next time? :D

We seem to be on a moon base in this level, except for all the gravity and the water.
Ep35 - Super Mario World At The Base

Voting options:
A.D.D. - limepie20
Forest Fever - TwoHeadedYoshi
Mad Science Laboratory - JVyrn
Sky Castle West - Pheonix
Thwomp Ahoy! - Kevinskie555

Re: Let's Play A2MT: The Fixed Edition! - Ep35 - Super Mario World At The Base [no secret exit here]

Posted: 20 Feb 2017, 01:39
by Tobi555
Voting for Thwomp Ahoy! Great video today :)

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 15:37
by QubicTom
What a nice, neat level. Thwomps Ahoy!
Ep36 - Shiny Shiny Cutscene

Voting options:
A.D.D. - limepie20
Forest Fever - TwoHeadedYoshi
Mad Science Laboratory - JVyrn
Sky Castle West - Pheonix
Super Vehicle 00c Onwards to Moscow - Terry van Feleday

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 16:05
by raocow
man I'm digging these daily a2mt videos

Keep going in the mountain!

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 16:26
by Tobi555
I'm loving daily A2MT also XD Gotta agree with raocow on this one, finish up Mountain world with Super Vehicle 00C :) I remember raocow's play of Thwomps Ahoy had weird midpoint shenanigans so the midpoint would respawn you before the thwomp boss instead of at the pipe, making it so you would skip the entire ice castle. I went in and fixed the spawn point many updates ago while I was testing every level's midpoint :P

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 17:35
by Grounder
My vote goes to



Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 18:06
by Kshaard
Obligatory "where's today's music from?" post.

It sounds like Galaxy but I'm fairly sure it's not.

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 22:32
by TaviTurnip
Poking my nose in to say that the Shine Sprite was one of my better graphics.

Also this level was one of the silliest in A2MT I felt, in a really hilarious way but also a teensy bit of bad ways. It's definitely one of the most memorable.

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 22:55
by chridd
Kshaard wrote:Obligatory "where's today's music from?" post.

It sounds like Galaxy but I'm fairly sure it's not.
For the second half, Sewage Castle by Wyatt Croucher. Cutscene is Sonic 1 Green Hill, first half of course is from Super Mario World, and I don't know about the boss (but I've heard it before).

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 20 Feb 2017, 22:57
by Sugar

Re: Let's Play A2MT: The Fixed Edition! - Ep34 - British Pounds and Dropped Hammers [Smouldering Stones and Chilly Ice C

Posted: 20 Feb 2017, 23:50
by Awakenyourmind
QubicTom wrote:
Awakenyourmind wrote:I'm gonna go ahead and say you're ready for Into the Sky castle. :d
Maybe it will win the vote next time? :D

We seem to be on a moon base in this level, except for all the gravity and the water.
Ep35 - Super Mario World At The Base

Voting options:
A.D.D. - limepie20
Forest Fever - TwoHeadedYoshi
Mad Science Laboratory - JVyrn
Sky Castle West - Pheonix
Thwomp Ahoy! - Kevinskie555
You never added Into The Sky Castle as a voting option though.

Re: Let's Play A2MT: The Fixed Edition! - Ep36 - Shiny Shiny Cutscene [Thwomps Ahoy!]

Posted: 21 Feb 2017, 13:01
by Kshaard
chridd wrote:
Kshaard wrote:Obligatory "where's today's music from?" post.

It sounds like Galaxy but I'm fairly sure it's not.
For the second half, Sewage Castle by Wyatt Croucher. Cutscene is Sonic 1 Green Hill, first half of course is from Super Mario World, and I don't know about the boss (but I've heard it before).
Oh, it's from Wyatt is it? Wow, props to that guy, it really sounds straight out of Mario Galaxy (not a bad thing)!

Re: Let's Play A2MT: The Fixed Edition! - Ep37 - Invading Moscow [Super Vehicle 00c Onwards to Moscow]

Posted: 21 Feb 2017, 19:32
by QubicTom
Awakenyourmind wrote:You never added Into The Sky Castle as a voting option though.
You're absolutely right - I never realized I was missing an option! As an apology, tomorrow's A2MT episode will be of Into The Sky Castle. Spoilers: it doesn't go too well for me :lol:
TaviTurnip wrote:Poking my nose in to say that the Shine Sprite was one of my better graphics.

Also this level was one of the silliest in A2MT I felt, in a really hilarious way but also a teensy bit of bad ways. It's definitely one of the most memorable.
Do keep telling us about which art is yours! Also, I think the next level is another of the most memorable!

STARRING DEMO ROSECLAIRE
Ep37 - Invading Moscow

Re: Let's Play A2MT: The Fixed Edition! - Ep37 - Invading Moscow [Super Vehicle 00c Onwards to Moscow]

Posted: 21 Feb 2017, 19:42
by Tobi555
Already finished watching today's episode XD I love this level a lot, it's a nice way to end Mountain World :) Terry also created Demo's graphics if I'm remembering correctly.

Re: Let's Play A2MT: The Fixed Edition! - Ep37 - Invading Moscow [Super Vehicle 00c Onwards to Moscow]

Posted: 21 Feb 2017, 21:15
by Sugar
Super Vehicle 00C Onwards to Moscow - Romancing SaGa 3 - Magical Tank Battle

The reason why the level ends with power-ups and goal sphere is that the level actually had a boss, but it was unfinished and unplayable, which is why it was replaced with a Goal Sphere. I suppose power-ups at end could be removed as there is no boss anymore, but it's a minor thing.

Voting for A.D.D..

Re: Let's Play A2MT: The Fixed Edition! - Ep37 - Invading Moscow [Super Vehicle 00c Onwards to Moscow]

Posted: 21 Feb 2017, 21:17
by Grounder
No Serac?

Criminal!

Re: Let's Play A2MT: The Fixed Edition! - Ep37 - Invading Moscow [Super Vehicle 00c Onwards to Moscow]

Posted: 21 Feb 2017, 21:57
by Tobi555
Grounder wrote:No Serac?

Criminal!
:P Cmon we all knew it wasnt salvagable XD I tried for more hours than I care to admit :lol: Voting for A.D.D. also

Re: Let's Play A2MT: The Fixed Edition! - Ep37 - Invading Moscow [Super Vehicle 00c Onwards to Moscow]

Posted: 21 Feb 2017, 22:39
by TaviTurnip
Yeah, Terry is the guy who did the updated Demo sprite. Also omg i dreW THAT SPECIAL CCANADIAN COIN!!!1!1 my signature is on it in tiny megapixels u need to play on 4k to see them also i programmed 4k into the snes

I'm a bit sad to see the (completely dysfunctional) boss gone. That to me is definitely a memorable part of Zombie A2MT too, really.

Re: Let's Play A2MT: The Fixed Edition! - Ep37 - Invading Moscow [Super Vehicle 00c Onwards to Moscow]

Posted: 22 Feb 2017, 20:47
by Awakenyourmind
QubicTom wrote:
Awakenyourmind wrote:You never added Into The Sky Castle as a voting option though.
You're absolutely right - I never realized I was missing an option! As an apology, tomorrow's A2MT episode will be of Into The Sky Castle. Spoilers: it doesn't go too well for me :lol:
TaviTurnip wrote:Poking my nose in to say that the Shine Sprite was one of my better graphics.

Also this level was one of the silliest in A2MT I felt, in a really hilarious way but also a teensy bit of bad ways. It's definitely one of the most memorable.
Do keep telling us about which art is yours! Also, I think the next level is another of the most memorable!

STARRING DEMO ROSECLAIRE
Ep37 - Invading Moscow
Muwhaha!