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Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 15:53
by crushawake
Tails_155 wrote:Spoiler tags, A.K.A. Discriminate Against raocow Tags. :P

D.A.R.T? Let's all go use DARTs all over the place! :twisted:

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 17:00
by bittertowncowboy
delurking just to say how excited I was/am to see this hack.
so far i am enjoying this. a lot. and we're only 2.5 videos in.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 17:54
by Yuoaman
But... what if people use P-DARTs? Pretend-Discriminate Against raocow Tags?

Example:
Remember those squiggly lines that jump all over the place and transformed Demo into a Charlie that had a wonderful singing voice? That sure was sweet. :D

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 18:27
by kilon
Then they should shut up.
Spoiler tags in this thread aren't to make fun of.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 18:29
by Tails_155
After reading something,
I wish someone who got to beta test could answer my question... Was mu level 18B ever included? I certainly hope so, I worked my ass off on it.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 18:32
by TwilightArts
Tails_155 wrote:After reading something,
I wish someone who got to beta test could answer my question... Was mu level 18B ever included? I certainly hope so, I worked my ass off on it.
As well as...
...my blargg-sprite-suggestion created by machoman - is it in the hack? Someone said it probably wasn't used even once, which would make me quite sad :(

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 18:46
by kilon
Tails:
Not that I know? Was it intended for the castle? Then it is a definite no.
Twilight:
I can't remember seeing it in the hack itself. The blargg's that are used are ExGFX
It does appear in the credits though

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 18:54
by rubberfishy
spoilers spoiler everywhere.

I can't wait for this game to get into the swing of things, play faster raocow!

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 18:57
by GauRocks
CyclopsDragon wrote:raocow, I posted a comment on the video saying the same thing, but that switch palace didn't exactly require two people. I couldn't hack to save my life back then, so I designed it in Paint and then Kincyr actually made it for me :P
I can't let this go by without commenting on it, because this is amazing.

I'm picturing a hilarious drawing with a bunch of arrows explaining the whole thing. If you still have that picture, I would love to see it.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 18:57
by Tails_155
Well that, that is not good news at all, in fact, that could've just ruined the quality of the WHOLE week.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 19:18
by Kristian
Lovin' every second of this LP.
Maybe because he's already played two of my levels...

I hope he gets the reference in the first castle's name.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 19:20
by Argumentable
Of course you love it Kristian, pretty much every other level is yours!

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 19:22
by kilon
To be honest I expected more reactions on the P switch ticking..
Not from raocow, but in general.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 19:35
by GZA73
Loved the use of the Paper Mario Mt. Rugged ported music. Just one more reason raocow that you should play a ROM of Paper Mario (N64) because it's a really good game (unless of course you don't like RPGs).

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 19:41
by Kil
The p switch ticker was a huge pain to make and debug so you better enjoy it. HARD.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 20:04
by rockdet
Wow... this has to be yet the greatest start I've ever seen in a romhack ever... Can't wait to see more!

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 20:47
by CyclopsDragon
GauRocks wrote:
CyclopsDragon wrote:raocow, I posted a comment on the video saying the same thing, but that switch palace didn't exactly require two people. I couldn't hack to save my life back then, so I designed it in Paint and then Kincyr actually made it for me :P
I can't let this go by without commenting on it, because this is amazing.

I'm picturing a hilarious drawing with a bunch of arrows explaining the whole thing. If you still have that picture, I would love to see it.
http://s951.photobucket.com/albums/ad35 ... g&newest=1
It's not that hilarious, actually. I found a sprite sheet and used that. I couldn't find pipes or ropes, so yeah :P It's slightly different from the in game one, e.g. key instead of shell, P is moved, munchers in front of blocks.
ALSO
I'm not sure if this should be in spoiler quotes, but I would like to know if my port of the NSMBWii Koopa Kid Castle Theme was ever used.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 21:15
by SpikyRat
It's nice to see you guys actually finished this thing.

How did this thread grow so quickly when the LP was only started yesterday?!

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 21:20
by LucarioPK
Hehehe...my little thread has grown so fast!

Man, I love those little slime guys.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 21:34
by VideoGuy
GZA73 wrote:Loved the use of the Paper Mario Mt. Rugged ported music. Just one more reason raocow that you should play a ROM of Paper Mario (N64) because it's a really good game (unless of course you don't like RPGs).
I would agree it would be cool, but he said he doesn't play RPGs as LP videos. Although he should play Paper Mario off-camera just to play it, since it's so much fun.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 21:55
by [AOD]
Kiniko wrote:We need rule 34 on Demo.

It has to be made, as there are no exceptions.
Check your PM's. :|

As a note, I think this is the most mortifying, vilest thing I've ever forced myself to draw, and that is no lie. I hate you for bringing it up and myself for drawing it. I literally started to cry as I inked this. Now to wipe this from my hard drive... :cry:

@~[AOD]

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 21:57
by raocow
[AOD] wrote:
Kiniko wrote:We need rule 34 on Demo.

It has to be made, as there are no exceptions.
Check your PM's. :|

As a note, I think this is the most mortifying, vilest thing I've ever forced myself to draw, and that is no lie. I hate you for bringing it up and myself for drawing it. I literally started to cry as I inked this. Now to wipe this from my hard drive... :cry:

@~[AOD]
Wait, what.

Wait, what.

WAIT, WHAT.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 21:58
by Tails_155
raocow wrote:Wait, what.

Wait, what.

WAIT, WHAT.
Agreed.

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 21:59
by rubberfishy
lol

Re: ASMT: Hey there raocow, here be everybody.

Posted: 11 Mar 2010, 22:01
by LightSlei
raocow wrote:
[AOD] wrote:
Kiniko wrote:We need rule 34 on Demo.

It has to be made, as there are no exceptions.
Check your PM's. :|

As a note, I think this is the most mortifying, vilest thing I've ever forced myself to draw, and that is no lie. I hate you for bringing it up and myself for drawing it. I literally started to cry as I inked this. Now to wipe this from my hard drive... :cry:

@~[AOD]
Wait, what.

Wait, what.

WAIT, WHAT.
Demo just got corrupted. Even demonic cyclops girls need love :p.