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ASMT: Hey there Raocow, here be everybody.

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Re: ASMT: Hey there Raocow, here be everybody.

Postby crushawake » 11 Mar 2010, 15:53

Tails_155 wrote:Spoiler tags, A.K.A. Discriminate Against Raocow Tags. :P



D.A.R.T? Let's all go use DARTs all over the place! :twisted:
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Re: ASMT: Hey there Raocow, here be everybody.

Postby bittertowncowboy » 11 Mar 2010, 17:00

delurking just to say how excited I was/am to see this hack.
so far i am enjoying this. a lot. and we're only 2.5 videos in.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby Yuoaman » 11 Mar 2010, 17:54

But... what if people use P-DARTs? Pretend-Discriminate Against Raocow Tags?

Example:
Spoiler: show
Remember those squiggly lines that jump all over the place and transformed Demo into a Charlie that had a wonderful singing voice? That sure was sweet. :D
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Re: ASMT: Hey there Raocow, here be everybody.

Postby kilon » 11 Mar 2010, 18:27

Then they should shut up.
Spoiler tags in this thread aren't to make fun of.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby Tails_155 » 11 Mar 2010, 18:29

After reading something,
Spoiler: show
I wish someone who got to beta test could answer my question... Was mu level 18B ever included? I certainly hope so, I worked my ass off on it.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby TwilightArts » 11 Mar 2010, 18:32

Tails_155 wrote:After reading something,
Spoiler: show
I wish someone who got to beta test could answer my question... Was mu level 18B ever included? I certainly hope so, I worked my ass off on it.


As well as...
Spoiler: show
...my blargg-sprite-suggestion created by machoman - is it in the hack? Someone said it probably wasn't used even once, which would make me quite sad :(
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Re: ASMT: Hey there Raocow, here be everybody.

Postby kilon » 11 Mar 2010, 18:46

Tails:
Spoiler: show
Not that I know? Was it intended for the castle? Then it is a definite no.


Twilight:
Spoiler: show
I can't remember seeing it in the hack itself. The blargg's that are used are ExGFX
It does appear in the credits though
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Re: ASMT: Hey there Raocow, here be everybody.

Postby rubberfishy » 11 Mar 2010, 18:54

spoilers spoiler everywhere.

I can't wait for this game to get into the swing of things, play faster raocow!
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Re: ASMT: Hey there Raocow, here be everybody.

Postby GauRocks » 11 Mar 2010, 18:57

CyclopsDragon wrote:Raocow, I posted a comment on the video saying the same thing, but that switch palace didn't exactly require two people. I couldn't hack to save my life back then, so I designed it in Paint and then Kincyr actually made it for me :P

I can't let this go by without commenting on it, because this is amazing.

I'm picturing a hilarious drawing with a bunch of arrows explaining the whole thing. If you still have that picture, I would love to see it.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby Tails_155 » 11 Mar 2010, 18:57

Well that, that is not good news at all, in fact, that could've just ruined the quality of the WHOLE week.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby Kristian » 11 Mar 2010, 19:18

Lovin' every second of this LP.
Maybe because he's already played two of my levels...

I hope he gets the reference in the first castle's name.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby Argumentable » 11 Mar 2010, 19:20

Of course you love it Kristian, pretty much every other level is yours!
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Re: ASMT: Hey there Raocow, here be everybody.

Postby kilon » 11 Mar 2010, 19:22

To be honest I expected more reactions on the P switch ticking..
Not from raocow, but in general.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby GZA73 » 11 Mar 2010, 19:35

Loved the use of the Paper Mario Mt. Rugged ported music. Just one more reason Raocow that you should play a ROM of Paper Mario (N64) because it's a really good game (unless of course you don't like RPGs).
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Re: ASMT: Hey there Raocow, here be everybody.

Postby Kil » 11 Mar 2010, 19:41

The p switch ticker was a huge pain to make and debug so you better enjoy it. HARD.
DON'T PM me. Ask your question in the help thread so everyone can be answered.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby rockdet » 11 Mar 2010, 20:04

Wow... this has to be yet the greatest start I've ever seen in a romhack ever... Can't wait to see more!
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Re: ASMT: Hey there Raocow, here be everybody.

Postby CyclopsDragon » 11 Mar 2010, 20:47

GauRocks wrote:
CyclopsDragon wrote:Raocow, I posted a comment on the video saying the same thing, but that switch palace didn't exactly require two people. I couldn't hack to save my life back then, so I designed it in Paint and then Kincyr actually made it for me :P

I can't let this go by without commenting on it, because this is amazing.

I'm picturing a hilarious drawing with a bunch of arrows explaining the whole thing. If you still have that picture, I would love to see it.

http://s951.photobucket.com/albums/ad35 ... g&newest=1
It's not that hilarious, actually. I found a sprite sheet and used that. I couldn't find pipes or ropes, so yeah :P It's slightly different from the in game one, e.g. key instead of shell, P is moved, munchers in front of blocks.
ALSO
Spoiler: show
I'm not sure if this should be in spoiler quotes, but I would like to know if my port of the NSMBWii Koopa Kid Castle Theme was ever used.
Writing my music, all day long; there's a cute ol' goopa, he goes in my song!
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Re: ASMT: Hey there Raocow, here be everybody.

Postby SpikyRat » 11 Mar 2010, 21:15

It's nice to see you guys actually finished this thing.

How did this thread grow so quickly when the LP was only started yesterday?!
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Re: ASMT: Hey there Raocow, here be everybody.

Postby LucarioPK » 11 Mar 2010, 21:20

Hehehe...my little thread has grown so fast!

Man, I love those little slime guys.
Hi!
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Re: ASMT: Hey there Raocow, here be everybody.

Postby VideoGuy » 11 Mar 2010, 21:34

GZA73 wrote:Loved the use of the Paper Mario Mt. Rugged ported music. Just one more reason Raocow that you should play a ROM of Paper Mario (N64) because it's a really good game (unless of course you don't like RPGs).

I would agree it would be cool, but he said he doesn't play RPGs as LP videos. Although he should play Paper Mario off-camera just to play it, since it's so much fun.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby [AOD] » 11 Mar 2010, 21:55

Kiniko wrote:We need rule 34 on Demo.

It has to be made, as there are no exceptions.

Check your PM's. :|

As a note, I think this is the most mortifying, vilest thing I've ever forced myself to draw, and that is no lie. I hate you for bringing it up and myself for drawing it. I literally started to cry as I inked this. Now to wipe this from my hard drive... :cry:

@~[AOD]
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Re: ASMT: Hey there Raocow, here be everybody.

Postby raocow » 11 Mar 2010, 21:57

[AOD] wrote:
Kiniko wrote:We need rule 34 on Demo.

It has to be made, as there are no exceptions.

Check your PM's. :|

As a note, I think this is the most mortifying, vilest thing I've ever forced myself to draw, and that is no lie. I hate you for bringing it up and myself for drawing it. I literally started to cry as I inked this. Now to wipe this from my hard drive... :cry:

@~[AOD]


Wait, what.

Wait, what.

WAIT, WHAT.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby Tails_155 » 11 Mar 2010, 21:58

raocow wrote:Wait, what.

Wait, what.

WAIT, WHAT.


Agreed.
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Re: ASMT: Hey there Raocow, here be everybody.

Postby rubberfishy » 11 Mar 2010, 21:59

lol
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Re: ASMT: Hey there Raocow, here be everybody.

Postby LightSlei » 11 Mar 2010, 22:01

raocow wrote:
[AOD] wrote:
Kiniko wrote:We need rule 34 on Demo.

It has to be made, as there are no exceptions.

Check your PM's. :|

As a note, I think this is the most mortifying, vilest thing I've ever forced myself to draw, and that is no lie. I hate you for bringing it up and myself for drawing it. I literally started to cry as I inked this. Now to wipe this from my hard drive... :cry:

@~[AOD]


Wait, what.

Wait, what.

WAIT, WHAT.


Demo just got corrupted. Even demonic cyclops girls need love :p.
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