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Vanilla Cake Mafia - Game Over

...or in other words: post-whoring
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Vanilla Cake Mafia - Game Over

Post by jayScribble »

Mafia Has Won

Seven town members from different towns decided to stay at a hotel. And uh-oh, jayScribble dies in their sleep from some lethal wounds. There's a murderer on the loose!
Luckily, the murderer seems to have messed up and attracted all the other villager's attention, so they decide to leave no witnesses alive. Better still, one of the visitors was a cop, and another one was a doctor. Looks like this is going to be a challenge for the murderous mafia member. However, the mafia member have the keys to the only exit to the place, and other escape ways means certain death, so it's time for the other town members to lynch the one person who has their literal key to their escape.

Town win condition: Lynch the Mafia member at day.

Mafia win condition: Have one or less towns people alive at day.

Survivor win condition: Stay alive until the end.

Roles:

Cop:
  • Investigates one person per night if they’re Guilty or Innocent.
  • Has a bulletproof vest to protect only one attack from.
  • If attacked with the Doctor's protection, the bulletproof vest will be destroyed, but will still be valid from one attack protection from the Doctor's protection.
  • Sane cops know if the Mafia or the Miller is Guilty while the rest are Innocent.
  • Insane Cop knows if the Mafia or the Miller is Innocent while the rest are Guilty.
  • Can be Sane or Insane at the start.
  • If the Doctor visits them, they will be informed if they’re Sane or Insane.
[/spoiler]
Doctor:
  • Appears as Innocent to the Sane Cop.
  • Choose one person to protect from attacks at night.
  • Can choose someone at consecutive nights.
  • If someone was saved, if the selected towns member were targeted by the mafia at night again they will die, regardless of protection.
[/spoiler]
Villager:
  • Does nothing at night.
  • Appears as Innocent to the Sane Cop.
  • Participates in votes and arguments on the day.
[/spoiler]
Miller:
  • Does nothing at night.
  • Does not know if they’re the Miller, instead appearing as the Villager.
  • Appears as Guilty to the Sane Cop.
  • Participates in votes and arguments on the day.
[/spoiler]
Survivor:
  • Hides behind someone at night.
  • Can hide behind the same person on consecutive nights.
  • Knows if someone else visits the person they are hiding behind.
  • Appears as Innocent to the Sane Cop.
  • If the Mafia kills the Survivor, even with the overkill, the person they are hiding behind is unharmed.
  • If the Mafia kills the person they are hiding behind, the Survivor is killed too.
[/spoiler]
Mafia:
  • Selects someone to kill at night.
  • Only once, they can use an overkill move to certainly kill someone, regardless if they're bulletproof or protected by the Doctor. Cannot be used on the first night.
  • Only once, they can stop the night action of another town member.
  • Appears as Guilty to the Sane Cop.
[/spoiler]

Votes for Lynch are majority reached or most votes on time limit.

Players Alive:
Mikkofier
RegiGiygas
bbbrrr_its_cold
RedMageMike
Sorel
Sturg

Graveyard:
jayScribble
No Lynch
Sorel - Villager
Mikkofier - Survivor
RedMageMike - Villager
Sturg - Cop
Last edited by jayScribble 7 years ago, edited 6 times in total.
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Re: Vanilla Cake Mafia - Night 1

Post by jayScribble »

If you're all wondering what's taking so long, some people are not really responding to my PMs.
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Re: Vanilla Cake Mafia - Day 1

Post by jayScribble »

Sturg wrote:
Sorel wrote:
bbbrrr_its_cold wrote:
RegiGiygas wrote:
Mikkofier wrote:
RedMageMike wrote:
Day 1

Sorel is found dead, by a few gunshots. They're revealed to be a Villager.

Behind them is Mikkofier, who is also dead. They're the Survivor.

3 Town, 1 Mafia still alive.
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Re: Vanilla Cake Mafia - Day 1

Post by Mikkofier »

huh
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Re: Vanilla Cake Mafia - Day 1

Post by Sturg »

Wow yeah this is gonna be a really short game hahaha

It's really difficult to come up with a good plan what with the game just starting. We shouldn't lynch anybody I think, as it'll be game over if we pick an innocent, and the odds aren't exactly in town's favor currently.

NL
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Re: Vanilla Cake Mafia - Day 1

Post by RedMageSusie »

Wooooow.

Um... I guess NL until we can figure something out.
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Re: Vanilla Cake Mafia - Day 1

Post by RegiGiygas »

I'm assuming NL means No Lynch. And since the vets that actually know how to play this game are voting for it, I will too.
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Re: Vanilla Cake Mafia - Day 1

Post by bbbrrr_it_cold »

While I do agree with the sentiment (I, for one, would not like to lose so quickly and unceremoniously), I am going to hold off voting, at least for a little bit. I figure since there's no night-posting, maybe we want to discuss how we want to proceed?

That being said, if no one has anything they want to say and/or no one feels as though there actually is something to discuss, just say as much and I can vote so that we can get this day over with.
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Re: Vanilla Cake Mafia - Day 1

Post by Sorel »

Funfact: guns do, in fact, hurt like hell.

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Re: Vanilla Cake Mafia - Day 1

Post by Sturg »

As I consider it, if anybody has pertinent cop info that could be useful, go ahead. Although, I doubt that information could do good seeing as there is prospective of either a sane or insane cop, not to mention the existence of the miller as well.
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Re: Vanilla Cake Mafia - Day 1

Post by jayScribble »

No Lynch - 3

Majority has been reached.



It is now Night 2.

Prepare to send your PMs to me.
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Re: Vanilla Cake Mafia - Day 2

Post by jayScribble »

Sturg wrote:
RegiGiygas wrote:
RedMageMike wrote:
bbbrrr_its_cold wrote:
It is Day 2

RedMageMike knows what a knife feels like... 24 times. They're dead, revealing to be a Villager.

2 Town, 1 Mafia alive.

Since I forgot the countdown last time, 36 hours until the day ends.
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Re: Vanilla Cake Mafia - Day 2

Post by RegiGiygas »

oh shoot, there is only three dudes?
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Re: Vanilla Cake Mafia - Day 2

Post by RedMageSusie »

Ow, my spleen
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Re: Vanilla Cake Mafia - Day 2

Post by bbbrrr_it_cold »

I've been trying to think of what to say here, but no matter what, I just can't come up with a clean way to logic this. Every time I think I have something where it could be reasoned out, I realize that it just isn't that simple.

Unfortunately, we don't have the option to not lynch someone. Unless the mafia used their overkill last night (which would be rather inexplicable), they can and will kill whoever they want tonight with overkill. So we're left with the unfortunate reality that, to survive, we must lynch someone today. If we choose wrong, we've written our own death warrant.

So I guess I'll ask if anyone has anything to claim. And it would be unfair of me to do otherwise, so I'll just start by saying that I am the doctor. I may or may not have more to say, but I'd like to see what other claims might be first.
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Re: Vanilla Cake Mafia - Day 2

Post by Sturg »

Might as well make my claim as well.

I'm the cop, whether I'm sane or not I'm still unsure.

Night 1: Sorel (guilty)
Night 2: bbbrrr_it_cold (innocent)

I guess we wait for RegiGiygas now.
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Re: Vanilla Cake Mafia - Day 2

Post by jayScribble »

6~ hours left in the day.
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Re: Vanilla Cake Mafia - Day 2

Post by jayScribble »

I'll just be generous and extend the day by another 12 hours since this is a critical day, so 13~ hours left in the day.
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Re: Vanilla Cake Mafia - Day 2

Post by Sturg »

Hey Regi please respond :c
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Re: Vanilla Cake Mafia - Day 2

Post by RegiGiygas »

Here is what I know: I'm supposed to be the doctor, I don't know how insanity plays into all of that but it's what I'm supposed to be. On the first night, I visited RedMageMike and on the second I visited bbbrrr_it_cold. From this logic, I can only deduct that bbbrrr_it_cold is the mafia member assuming that Sturg is actually the cop he claims to be.
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Re: Vanilla Cake Mafia - Day 2

Post by bbbrrr_it_cold »

Well then, that settles it. Sturg has a choice to make - which of us does he think is the doctor and which does he think is the mafia member.

I'll have it known that the first night, I protected myself as was advised to me (by the host of this game but also by people in past games of mafia I've played, especially those with overkill-type things that the mafia can do). The second night, I protected RegiGiygas, figuring one of the three people left was the cop and I should go about checking their sanity sooner rather than later.

If you ask my opinion, the reason it took RegiGiygas so long to post was determining which role would be better to try and claim, especially since there was no other explanation for the delay. On the other hand, that is complete and utter speculation, regardless of roles.

As the original (sign-up) post said, all I can offer is my word. If it comes down to voting, I can do that. But otherwise, I will withhold my vote for now and we'll see what happens.
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Re: Vanilla Cake Mafia - Day 2

Post by jayScribble »

Nearly 2 days and not a single vote has cast.

12~ hours until the day ends, or if someone casts a vote, a 3 hour countdown.
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Re: Vanilla Cake Mafia - Day 2

Post by RegiGiygas »

bbbrrr_it_cold wrote:If you ask my opinion, the reason it took RegiGiygas so long to post was determining which role would be better to try and claim, especially since there was no other explanation for the delay. On the other hand, that is complete and utter speculation, regardless of roles.
Yo man, it took me so long to reply because I have A LOT of obligations in my life what with being in college and all. Also, I still don't get how sanity and insanity work. It makes it so everything is the opposite of what it's supposed to be right?

I don't want to be the dude who casts the first lynch vote since that's just uncool. So it's all in Sturgyman's hands now.
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Re: Vanilla Cake Mafia - Day 2

Post by bbbrrr_it_cold »

RegiGiygas wrote:Yo man, it took me so long to reply because I have A LOT of obligations in my life what with being in college and all. Also, I still don't get how sanity and insanity work. It makes it so everything is the opposite of what it's supposed to be right?
1) I mean, I was just saying that because you gave no explanation for why it took a countdown extension (and close to the end of said extension at that) to get a response when the sign-up post made it clear that we need to make time for this. Like, the least you could have done is offer an explanation then. I don't mean to be accusatory over this, but it does strike me as odd.
2) Insanity only matters for the cop. The idea is that the cop is either sane (sees innocent as innocent and guilty as guilty) or insane (sees innocent as guilty and guilty as innocent). With this set up, the singular mafia person and the miller would be the only two who would show up as guilty. So, with what Sturg said, he's either sane (and then Sorel was the miller and I am who I say I am) or he's insane (in which case I am mafia and Sorel was just a regular villager). The doctor can visit the cop and, if he does so, the cop will then know if he is sane or insane.
Though I will point out that this was also expressly pointed out to me as a "hint" from the host in the PM about my role.
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Re: Vanilla Cake Mafia - Night 3

Post by jayScribble »

Due to no votes happening at the day and the countdown expired, the day will end with No Lynch.

It is now Night 3.

Send me your PMs.
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