Search found 572 matches
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - soil erosion monster and the automated telekinetic jostler
This is pretty much the first taste of how annoying repulsors can be. They have a cumulative effect based on how long you stay in their range, which is why you just fall past if you jump on them from above (except when using an air braking or double jumping character - those are really good for deal...
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - apocalypse zombie and spiteful respite
Don't eat the moving snow. It's maggots. That's kind of a weird thing to suddenly realize. That warp zone intro screen says Matt Thorson, and the levels look like something out of MoneySeize or Jumper 3. I'm starting to think the warp zones are entirely made by the intro screen artists. Naija's my f...
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - spikes deter pigeons and increase the difficulty
So what does The Kid have over Ogmo? They both have a double jump, so what else is different between the two? Double jump height. I think The Kid might also be faster than Ogmo? By a long shot. The Kid's at least as fast as Jill, probably even the fastest character after Meat Boy. He's a beast - I ...
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - spikes deter pigeons and increase the difficulty
By not wanting to actually do that, you can jump FAR BIG. I really don't like elevator segments in this game, or other parts where the difficulty comes from the slippery controls screwing you over. But I guess it's kind of inevitable in a precision platformer with such acceleration physics. I've onl...
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - noseless face sows trial and reaps error
I don't mind Little Horn that much. That kind of design isn't too bad in a game with infinite instant retries. The lack of telegraphing and length are annoying, but I found later normal levels much worse in terms of trial and error. I kind of like the x-20 stages (the light world ones, that is). The...
- 9 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29361
- Views: 4517324
Re: Twattir Thraed
At least half of everyone with "alex" in their name is a vampire, because so many of them like to spell their name backwards Dammit! You found out my secret! And that "because" wasn't even a shorthand for "I assume so because...". It's the actual causal relation - that...
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - eyes and mouths can be combined to form a face. where's the noses and ears?
The maws are kind of annoying. Due to their homing property you need a lot of repetitive trial and error to know where they'll hit and launch their mini-maws. They used to be easier in the meat boy game that wasn't super; I think they were a lot slower. Portals have a little cooldown animation after...
- 9 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29361
- Views: 4517324
Re: Twattir Thraed
At least half of everyone with "alex" in their name is a vampire, because so many of them like to spell their name backwards
- 9 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29361
- Views: 4517324
Re: Twattir Thraed
http://www.arch.ksu.edu/seamon/Brill.htm this is so cool and fascinating
architecture as communication, or perhaps 'reverse archaeology' if you want to be silly
architecture as communication, or perhaps 'reverse archaeology' if you want to be silly
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - War Pzone is Hell
I didn't know about either of these warp zones. I used to be terrible at dealing with most of Hell's gimmicks, so I spent too a lot of time struggling with them and little time exploring. Never put your meat in a game boy, please. Palette swaps (and some other characters like Alien Hominid) can only...
- 9 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29361
- Views: 4517324
Re: Twattir Thraed
Scratch my previous post, that's truly my aesthetic, because I'm a bogobogo.TheFinalSentinel wrote:My God...
Recursion is always good and cool.
- 9 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29361
- Views: 4517324
Re: Twattir Thraed
-mosaics and other patternsBwarch wrote:My aesthetic is the SM64 entrance screen corrupted. What's yours?
-mechanics
-glitches
-ruins
-ambiguity
-the incomprehensible
-random generators that produce text/art/landscape
-surreal humour
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - even unrotten meat can go to hell
Moving platforms are pretty glitchy due to this game's weird skippy collision control, so they sometimes squish you under a ceiling when you're supposed to have enough space. On my slow laptop a few hell stages are unbeatable with Meat Boy. Naija is my favourite character. Her special move allows yo...
- 9 years ago
- Forum: the gazebo
- Topic: Press my thumb
- Replies: 11
- Views: 2623
Re: Press my thumb
I thought this was going to be an oddly phrased "wish me luck" thread. To clutch your own thumb is a German gesture akin to crossing your fingers.
- 9 years ago
- Forum: the gazebo
- Topic: raocow supports Capitalistic pigs.
- Replies: 29
- Views: 5756
Re: raocow supports Capitalistic pigs.
Since I don't know SMWC's budget situation and whether it allows them to afford more than 1 troll, I wonder in hindsight if the OP is an early iteration of suck hacker.
- 9 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29361
- Views: 4517324
Re: Twattir Thraed
so.. farewell, Terry Pratchett.
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - Sawblades are important for jerky production
As I said. I'm pretty sure regular jumps can go that high, but you need a bit of a running start. A wall jump is stronger than a regular jump that lacks momentum.dr_kraid wrote:Why does Beet Boy walljump higher than his regular jumps. That's just daft and I don't like it.
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - Sawblades are important for jerky production
Cartridge Dump reminds me of the area preceding Unfriendly Seizure Land in Fez. Yup, wall jumps can sometimes take you further than standing ones, because they don't require a running start. It's weird how this warp zone is kind of a tutorial level for this but not very upfront about it. I'm incline...
- 9 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29361
- Views: 4517324
Re: Twattir Thraed
it's like mega manKobaBeach wrote:these are the husbandos of evil
you must yiff each
I somehow read that as "implemented a new 3DSQL charging cradle" and was suitably confused.Ashan wrote:I imported a new3DSLL charging cradle.
- 9 years ago
- Forum: the gazebo
- Topic: The Official Photo Thread
- Replies: 1507
- Views: 274315
Re: The Official Photo Thread
awww, thanks!Wolfolotl wrote:Octagon confirmed for rly cute
somehow, when people say that i can start to see where they're coming from (because it allows me to snap out of my own "i hate my chin"-tastic perspective for a moment)
- 9 years ago
- Forum: the gazebo
- Topic: I like me
- Replies: 69
- Views: 11341
Re: I like me
Theatrically pouting at myself without a mirror is something I have yet to master.FluffiMasta wrote:I'm in a tsundere relationship with myself.
- 9 years ago
- Forum: the gazebo
- Topic: I like me
- Replies: 69
- Views: 11341
Re: I like me
I'm like me
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 126331
Re: Super Meat Boy - High jumps and low hygiene standards
Mechanical swamps happen, at least nominally
Stuff like the Johnny's Cage bandage and catching that key is where air brakes, double jumps and the sort can save you a lot of trouble.
Stuff like the Johnny's Cage bandage and catching that key is where air brakes, double jumps and the sort can save you a lot of trouble.
- 9 years ago
- Forum: the gazebo
- Topic: The Official Photo Thread
- Replies: 1507
- Views: 274315
Re: The Official Photo Thread
ooooh thank you!GlitchedGhost wrote:Aww, you're quite pretty. ^-^
- 9 years ago
- Forum: the gazebo
- Topic: The Official Photo Thread
- Replies: 1507
- Views: 274315
Re: The Official Photo Thread
okay then, so much for not having to use crappy old image hosting websites