(shouting)

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by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Each Judge Possesses an Opinion of their Own

I'm getting really nervous about my level's placement. I'm proud to be in the second half at least. :) I feel the same way. Probably everyone in the second half would feel the same way. My level has a mario filter on it, so I basically have the same reactions as raocow, whenever he sees a mario fil...
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Every MaGL Along the Way, with Talkhaus we will Face!

Sturg wrote:I also use Paint.NET for basic editing since it starts up quickly and GIMP for more fiddly stuff.
Really? It actually starts up a bit slow for me, I use MS Paint for super quick stuff.
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: You Teach me and I'll Mostly Ignore You - MAGL X

Fun Fact: there's a level upcoming at some point that's literally triple the length of Gezo's level haha. World 4 will be drama world. I wonder if it would be a good idea to warn raocow about upcoming super long levels. He might play two or three super short levels, then go, oh hey, we have plenty ...
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: MaGLX: You're my best friend! With placements we must de

Heh. I'm mostly thinking of those trainwrecks that are Rupture in Reality and Murder Death Place Zone. Though admittedly I found it utterly hilarious that his own stages reduced him to a ranting madman. :P I find it even more hilarious when he calls his past self an idiot or a dumb stupid for causi...
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: I Wanna Be the MaGL X, Like Jesuis Actually Was...

Horikawa Otane wrote:Alex would you develop for SMBX if I voiced the tutorials? =P
Wait, Alex didn't make a level? I just automatically assumed everyone who has posted something in this topic other than the judges made a level for the contest.
And oh hey, shipping material.
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Let's Talk About MaGL X Baby, Let's Talk about Controver

Septentrion Pleiades wrote:
castlepokemetroid wrote:
KobaBeach wrote:2014: The Year of Luigi Drama

(alex x Hori is my new otp)
I'd ship it.
But what about Rikun?
Shipping it as we speak.
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Let's Talk About MaGL X Baby, Let's Talk about Controver

KobaBeach wrote:2014: The Year of Luigi Drama

(alex x Hori is my new otp)
I'd ship it.
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Let's Talk About MaGL X Baby, Let's Talk about Controver

alex2 wrote:It's amazing how half of the posts in the past six or so pages are Horikawa hyping up today's level.
Set sail the hype train, honk honk!
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Let's Talk About MaGL X Baby, Let's Talk about You and M

Oh hey, Horikawa making scenarios on how raocow will play a level, I do that for like every level I've made for any talkhaus project. Thing is, regardless on how many scenarios I've thought of, I've never been right on how raocow will play my level. I'm looking forward to see if any of Horikawa's sc...
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Let's Talk About MaGL X Baby, Let's Talk about You and M

you just have to stand in the doorway and then kick the shell at the switch I'm surprised raocow didn't see the solution, it seemed fairly obvious. Then again, it's pretty hard to cow proof a puzzle level, he's either breaking things or not noticing other things constantly always forever, it's pret...
by castlepokemetroid
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780485

Re: Let's Talk About MaGL X Baby, Let's Talk about You and M

I'm currently watching raocow's LP of STTB2 for the first time and I just discovered that my level's central gimmick has already been done quite similarly before. You would be hard pressed to find a level gimmick conceivable that is not used in that series. This is very true, I've noticed that my l...
by castlepokemetroid
10 years ago
Forum: let's play
Topic: What The Hell (no SS) with a side of Hisotensoku
Replies: 30
Views: 6399

Re: Clem plays What the Hell 1 (Savestate-less): It has begu

Man I'd forgotten how different Demo looks in this game to all her other appearances. Is there are really bad and unnecessary canonical explanation as to why there is like there is for why Klingons looked different in the 60s? Oh you know. She was young and experimenting things. You mean like vario...
by castlepokemetroid
10 years ago
Forum: Talkhaus: The Visual Novel
Topic: The "I'm Okay With Being In The Game" Thread
Replies: 62
Views: 22685

Re: The "I'm Okay With Being In The Game" Thread

I just got a random idea I suddenly came up with.

Is it possible to be a location? I have "castle" in my username, so I could be a building or there could be a building named after me or something.

You can shorten the name to "Castle PM" if it makes it easier.
by castlepokemetroid
10 years ago
Forum: archive
Topic: re: A2MT
Replies: 120
Views: 33022

Re: re: A2MT

AUS wrote: not at all
Ah hah! I knew it! Always nice to have a confirmation.
by castlepokemetroid
10 years ago
Forum: archive
Topic: re: A2MT
Replies: 120
Views: 33022

Re: re: A2MT

swirlybomb wrote: I joined AFTER it was cool you guys.
How cool does that make me, if I joined after it was AFTER it was cool?
by castlepokemetroid
10 years ago
Forum: the cartridgé
Topic: Selling a bunch of SNES Games and other stuff [ended]
Replies: 5
Views: 1407

Re: Selling a bunch of SNES Games and other stuff

I have no use for a chocolate fountain omg what are you Eh, wrong wording. I don't have the time for it, is more like it. Also slightly more on topic, I'm happy to see Uniracers on your favourites list. If you ever get a chance, it's well worth your time to look up scans of the original manual. Cle...
by castlepokemetroid
10 years ago
Forum: the cartridgé
Topic: Selling a bunch of SNES Games and other stuff [ended]
Replies: 5
Views: 1407

Selling a bunch of SNES Games and other stuff [ended]

Oh hey, getting rid of my unwanted SNES games and other stuff. Planning on going back to college this upcoming August, so clearing out a bit of stuff to make a bit of spending money. SNES Games for sale: Cool World http://www.ebay.com/itm/281249221944?ssPageName=STRK:MESELX:IT&_trksid=p3984.m155...
by castlepokemetroid
10 years ago
Forum: art showcase
Topic: My Raomations - I need a sound guy to rip raocow audio for me, considering all ideas, project details inside
Replies: 31
Views: 7451

Re: My Raomations - Eat Some Food

Welp, took eight months, but here it is. https://www.youtube.com/watch?v=BiyzIv2nNqs Took many shortcuts just to get myself to finish it. I have no idea what the hell, but it was so tough just to get myself through that project. Every time I would start it, I would be incredibly discouraged, and jus...
by castlepokemetroid
10 years ago
Forum: the hall of fame
Topic: Talkhaus Is Back!
Replies: 126
Views: 45865

Re: Talkhaus Is Back!

alex2 wrote:We should sue
Ah yes, the American way of solving problems.

I wonder if we'd even be able to do that, I have no idea how the legal system works.
by castlepokemetroid
10 years ago
Forum: the hall of fame
Topic: Talkhaus Is Back!
Replies: 126
Views: 45865

Re: Talkhaus Is Back!

Oh hey, the haus is back. I can go back to lurking and rarely posting ever.
by castlepokemetroid
10 years ago
Forum: A2XT
Topic: Episode 1: Post Levels Here
Replies: 534
Views: 102191

Re: A2MBXT: Post Levels Here

shoezone2 update: http://www.mediafire.com/download/jboefql3asz9adu/shoezone2-test2.lvl Alright SAJewelers, I'll take your offer to put in the filters for me. I tried to make it work myself, but I couldn't get it to. The way I designed it, if Demo isn't exactly positioned, or if she isn't small, it ...
by castlepokemetroid
10 years ago
Forum: A2XT
Topic: Episode 1 Level Review Thread
Replies: 546
Views: 103102

Re: A2MBXT Level Review Thread

Also, a review of Shoe Zone 2 If you got rid of the top section/leek, and used events to make the player hold down at the start (basically an automated level), you'd be gold IMO. EDIT: Also, the place where the saws are, you can't do it Big. EDIT2: Ok, add a Demo block at the start, and force the p...
by castlepokemetroid
10 years ago
Forum: A2XT
Topic: Episode 1: Post Levels Here
Replies: 534
Views: 102191

Re: A2MBXT: Post Levels Here

Shoe Zone 2 http://www.mediafire.com/download/kaqw8mab9gmpzpk/shoezone2-test1.lvl I might want to consider renaming it something different. Might keep the name, just for hilarity sake. For the top half of the level, is there any way to salvage it, or should it just be scrapped? I have no idea what t...
by castlepokemetroid
11 years ago
Forum: art showcase
Topic: My Raomations - I need a sound guy to rip raocow audio for me, considering all ideas, project details inside
Replies: 31
Views: 7451

Re: My Raomations - I tried drawing Chibi, how did it turn out?

Hey thanks, maybe I'll try to make an animation with Demo or PPR after I do this one.
by castlepokemetroid
11 years ago
Forum: ASMT 64
Topic: So Who Is Interested In Making "A Super ASMT 64" Levels?
Replies: 53
Views: 20232

Re: So Who Is Interested In Making "A Super ASMT 64" Levels?

I can animate and model in 3D using Autodesk Maya 2012, I am actually certified in Digital Media Arts, so I know a thing or two when it comes to that. http://www.youtube.com/watch?v=DeuBd3KhpW8 The reason why I don't make very many 3D animations is that I'm currently using a laptop that's not powerf...