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by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Marginal Consciousness

(credit to medic for image)
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - i gave up and sent in dancing mad instead seeya nerds

Solutions in raocow's video seemed identical to the ones in skye's video. I know in the 1st section I instead threw the red shell left towards the blue koopa, to make a 2nd koopa spawn. For the 2nd room, I flipped the shell near the 1-way blocks, and then put the shell inside my tongue, instead of f...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Castle

I played this level in a similar way to raocow. The cape trick with tapping B is a bit obscure but important (it decreases your speed by 6. for reference running or p speed is somewhere around 50, can't remember the exact number)
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Haunted House

left for dead is extraordinarily creative (e.g. using fish to turn around; cape gliding with note block; the shell obstacle despite how hard it is; manipulating boos based on direction and location). I did have to use a savestate for the 2nd half though.
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Welcome to Fun World

the word KOUMEI exists because I complained that the yoshi fireball often reached the red paratroopas if you went too fast. So don't be hasty! The mushroom platform to the left of the chuck exists for a very good reason. The tiny yoshi-dismount raocow was trying to do seems like it's nearly frame pe...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Star World

https://www.youtube.com/watch?v=3uhJQPhV1bw "sausage groove"

There are some other... interesting... videos on this channel.
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Battle! Frontier Brain

That walljump was actually useful. The bowser fight took me 45 minutes. I am not consistent at it; it is in my opinion the hardest part of the level. I know a streamer who one-shot it, somehow. Final climb is one of my favorite rooms ever. The author (cozyduck) is just brimming with creativity, and ...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - bowser's castle

https://www.youtube.com/watch?v=rEhPj6q ... e=youtu.be

Here is what the ending of the pokey room would look like, if the eater block were still there (i.e. tight timer)
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Bowser's Castle

I also was completely stumped by the sumo + key obstacle. I asked for help after about 10 minutes; the green switch blocks didn't exist when I tested it :P
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Stage Theme 1

gbreeze that video is great.

I loved trying to figure out a good route for this level. Some of the achievement names were worth a laugh as well.
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Neo Land

https://www.youtube.com/watch?v=sgi0hiCiYi4 the reference. I also thought this level was fine; I also had a lot of trouble figuring out the pokey part. At the end, you're supposed to throw the shell; pick up the P-switch and bounce off the shell; while going upwards, release the P-switch on to the m...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - A Thousand Leagues Below

https://youtu.be/LiMJYpFqjso

What the level looks like, without madly pressing left and right all the time.
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - Voile, the Magic Library

I like how tense the level is, e.g. requiring "effort" from the player throughout the whole thing; the first few screens never become automatic since it's different each time. My favorite setup is probably the P-switch + sniper not allowing you to go in the tiny hole. The entire fish secti...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 33 - The Mountains

I really like the portion about finding which number to pick. It's a unique gimmick.
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 30 - Clocktowers Beneath the Sea

imagine if I said the 2nd half used to have no clouds (you have one shot at going up a pipe entrance :evil: ) Said the same thing on youtube, but-- I put a savestate to practice the ted part, and then after figuring out what to do, putting the two parts together took fairly little time. But this is ...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 29 - Satan

I brute forced every single question in the first level. Didn't even notice the arrows, but guessed 16 first. I understood 0 references while playing.

I love the aesthetic in the 2nd level
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 26 - Suicide Is Painless

I was also extremely stumped by the green springy thing. cave! dnager! is one of my favorites. It requires careful platforming, which I enjoy, and some parts in the autoscroll are readable if you stay back (because bats can start flying if you are on the *leftmost* edge of the screen also) It's stil...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 25 - Phantom Train

when playing the hack, I was too concerned with thinking the ghosts were enemies to realize I set fire to the house.

Gorgonrot is amazing in a lot of different ways. It's Good Kaizo tm.
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 23 - Fortress Boss

I really like stuff that abuses big boo's interaction with items
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 20 - level2

Looking at these puzzles I reckon they're the type of thing that you either figure out really quickly or you spend ages wracking your brain trying to figure out what you're missing (except maybe the last puzzle). In the second room I quickly figured out how to get the first two shells to destroy ea...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 18 - We Didn't Start the Fire

re: ant adventure: it's supposed to be upside down floating water in 1-2. I was completely unaware of the "super cool." message in the clipping level, but that is indeed extremely cool. I can make an argument for why we have made an octopus. Here are the 8 paths so far (raocow missed 2): l...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 17 - Eveningly

giant red koopa shells with koopas holding up strike signs asking for unionization The comrades have entered your dreams Here's some backstory for the ant adventure level: https://www.youtube.com/watch?v=qn9MREaw8KA&feature=youtu.be Everything is based off stuff I drew in a notebook when I was ...
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 15 - Not Roy

AmazingBastard wrote: 3 years ago Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho
It's actually Sweet Love by Anita Baker, unless there's a joke I'm not getting
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 15 - Not Roy

the music was ported by stericated 7-simplex

(/s)
by ft029
3 years ago
Forum: let's play
Topic: YUMP2 - Marginal Consciousness
Replies: 889
Views: 115074

Re: YUMP2 - 13 - Primal Rave

The saw hitboxes are a lot larger than normal so they're easier to spinjump on (which I think is a positive)