(shouting)

Search found 15 matches

by cramps-man
8 years ago
Forum: A2XT
Topic: The SMBX "SMB3" Overhaul API Mod
Replies: 9
Views: 4367

Re: The SMBX "SMB3" Overhaul API Mod

So if you look into the code, you can see he made a function like this.

setTimerState(b_tf)

Where b_tf is just a true or false variable to set the timer active or not. So just set it to false to disable it then hopfully it won't affect the other timer.
by cramps-man
8 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1467
Views: 285374

Re: LunaDLL/LunaLUA help thread

If you cbf trying to figure out how to get colliders to work, then just use the block collidesWith method. function onLoop() for key, b in pairs(Block.get(1)) do if (b:collidesWith(player) ~= 0) then Text.print("FUCK", 0, 0) break end end end You can see what collidesWith() returns here ht...
by cramps-man
8 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1467
Views: 285374

Re: LunaDLL/LunaLUA help thread

How would you go around making it so a player could break a kind of block just by touching it? Step 1. Find out how to check the player is colliding with a block/blocks. Step 2. Destroy said block. For step 1 just use block.get to get all of a single type of block you want, then check for collision...
by cramps-man
8 years ago
Forum: A2XT
Topic: World 9 Castle collab level
Replies: 85
Views: 28869

Re: World 9 Castle Collab level

I am also interested in working on a part of this level.
by cramps-man
8 years ago
Forum: the cartridgé
Topic: How About Them Etrian Odyssies?
Replies: 23
Views: 17965

Re: How About Them Etrian Odyssies?

Well demo for EO2U Pal region was released around 2 days ago. Pretty fun, can't wait for full version to get the most out of grimoires and classic mode classes. Story mode shall be for another playthrough :O
by cramps-man
8 years ago
Forum: the cartridgé
Topic: How About Them Etrian Odyssies?
Replies: 23
Views: 17965

Re: How About Them Etrian Odyssies?

Pretty fun series for me. Excited for Etrian Odyssey 5 now that they've said it's in the final stages of development. Currently playing through Untold 1 in story mode, while waitin' for Untold 2 (damn PAL region!).
by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104308

Re: Episode 2 Post Levels Here

Updated Sky Block Castle to V3.1 to hopefully fix some stuff about the secret area.

http://asmbxt.wikia.com/wiki/Sky_Block_Castle
by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104308

Re: Episode 2 Post Levels Here

Finished a new level "Sky Block Castle".

Wiki link:
http://asmbxt.wikia.com/wiki/Sky_Block_Castle
by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104308

Re: Episode 2 Post Levels Here

Probs the final update on my Flip Block Skyway level. Added a sound effect for flipping blocks. Also fixed the goal tape being 1 tile too tall. Download: https://www.dropbox.com/s/wy9oiuovlppppsz/cramps-mans%20levelV3.3-complete.rar?dl=0 Although the sound effect is ripped from SMBX, hope it sounds ...
by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Level Review and Testing Discussion
Replies: 783
Views: 168698

Re: Episode 2 Review Thread

In response to Pyro's review about sound effect, I'll see what I can do about adding it in when the blocks switch. I'll have to decide if there's two separate sounds for the normal and spinjump switching, but other than that, just need to find a good sound effect or two.
by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104308

Re: Episode 2 Post Levels Here

Update on my Flip Blocks level. https://www.dropbox.com/s/wk5lvp5tyi70e62/cramps-mans%20levelV3.2-complete.rar?dl=0 - Changed official name to "Flip Block Skyway" and fixed filename structure - Added filters for peach and link - Changed the first bit of the level to hopefully get the playe...
by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104308

Re: Episode 2 Post Levels Here

So can someone add my level to the submission list on the wiki? I am unable to click on the verification capcha bullshit so I can't save the page.

The page name is "Flip Blocks (pending name)".

Thanks.
by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104308

Re: Episode 2 Post Levels Here

Minor fix to my level in the bonus, with 1 step not actually being required. Also a fix in the download, not having a graphics folder for the .lua file.

by cramps-man
8 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104308

Re: Episode 2 Post Levels Here

Well here's my attempt at a level.

The name is temporary. I made this in PGE and didn't use any custom music or graphics.


Hope to get good feedback.
by cramps-man
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656262

Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!

Hi, just wondering if there are any rules in using "UserData" namespace for LunaLua? I don't want to break someone else' level for having the same name for storing stuff.