I wonder if the fact that the "final dragon coin was hard to find" had any influence in the score given by Horikawa >_> lol.
But regardless, I'm happy to see that raocow played a second level that I have made.
Search found 31 matches
- 10 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 780448
- 10 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 780448
Re: MaGL X - It's raocow and me!
I can't believe how we're already into scores with 50s. Either the judges were lenient, or there are bound to be a lot of levels with both high scores and the same high scores lol.
- 11 years ago
- Forum: ASMBXT
- Topic: Submit your FIXED level here
- Replies: 148
- Views: 49235
- 11 years ago
- Forum: ASMBXT
- Topic: Testing results/issues
- Replies: 867
- Views: 162880
Re: Testing results/issues
World 6 lvls 1-4 m4sterbr0s - Cryptic Caverns You can easily skip the 5 dragon challenge by getting a yoshi to get the p-switch thus skipping the secret exit challenge. Re: m4sterbr0s - Cryptic Caverns Wow, I didn't even notice that. Thanks for letting me know! I updated the level so that Yoshi won...
- 11 years ago
- Forum: ASMBXT
- Topic: [ARCHIVED] Submit your finished levels here
- Replies: 139
- Views: 47762
Re: Submit your finished levels here
Cryptic Caverns - (FINAL) Download Link: http://www.mediafire.com/?j0fsnevyqyarhsu
Changelog (12/9/12):
• Added Player 2 Start.
Also, the name is "m4sterbr0s" and not "masterbr0s" (just for clarification's sake).
Changelog (12/9/12):
• Added Player 2 Start.
Also, the name is "m4sterbr0s" and not "masterbr0s" (just for clarification's sake).
- 11 years ago
- Forum: ASMBXT
- Topic: [ARCHIVED] Submit your finished levels here
- Replies: 139
- Views: 47762
Re: Submit your finished levels here
http://www.mediafire.com/?uhnto6k53a9l2a6
Re-Upload of Cryptic Caverns. (Apologies in advance for not reading the submission rules; very stupid of me not to do so, but now should follow all assets).
Thank you.
Re-Upload of Cryptic Caverns. (Apologies in advance for not reading the submission rules; very stupid of me not to do so, but now should follow all assets).
Thank you.
- 11 years ago
- Forum: ASMBXT
- Topic: [ARCHIVED] Submit your finished levels here
- Replies: 139
- Views: 47762
- 11 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 174677
Re: SMBX Help Thread
The firebar is underneath the piranha plant in the Super Mario Bros NPCs. Click that fireball graphic and once you click the show button under advanced, under firebar, it should have set position, and then you switch it to 0.
(correct me if I'm wrong)
(correct me if I'm wrong)
- 11 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 174677
Re: SMBX Help Thread
As far as I know, no. SMBX does have its limits; it's not like Lunar Magic where you can move the background.
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Level Review Thread
- Replies: 411
- Views: 94954
Re: ASMBXT Level Review Thread
No it's not. I just thought that all levels had to be submitted into that certain thread, being that this is the review thread.
- 11 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 174677
Re: SMBX Help Thread
If you're making anything invisible, make sure the actual object is in black and its mask is in white. For example, If you're using graphic block-1 and block-1m, make block-1 entirely black, and make block-1m entirely white. If you plan on making things invisible, however, I do suggest you first pla...
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Level Review Thread
- Replies: 411
- Views: 94954
Re: ASMBXT Level Review Thread
ParuParu, you should repost your link for your level in the "ASMBXT: Post Levels here thread."
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Discussion Thread
- Replies: 1008
- Views: 179356
Re: ASMBXT Discussion Thread
In addition, I suggest that there should be some NPCs that are visible throughout some levels, where they ask you to fulfill a certain task (let's say for example, the original 8 red coin gimmick), and as a result of completing that taks, they reveal a password of some kind towards bonuses. That is....
- 11 years ago
- Forum: ASMBXT
- Topic: [ARCHIVED] ASMBXT: Post Levels Here
- Replies: 341
- Views: 82310
Re: ASMBXT Post Levels Here
http://www.mediafire.com/?72a9iplqpk3nzby
Here is my level. It has 2 stars. I guess I'd consider it mid-gamish. Of course, comments/criticisms very much appreciated. Enjoy!
Here is my level. It has 2 stars. I guess I'd consider it mid-gamish. Of course, comments/criticisms very much appreciated. Enjoy!
- 11 years ago
- Forum: A2XT
- Topic: (COMPLETED) A SMBX Level Editor Tutorial Series Thing
- Replies: 55
- Views: 21485
Re: An SMBX Tutorial Series Thing
Good job man. This is much better than some of the tutorials for SMBX that I've seen on Youtube. Looking forward to more tutorial videos.
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Dev Kit *UPDATE*
- Replies: 152
- Views: 52322
Re: ASMBXT Dev Kit *UPDATE*
Updated first post with the new download link and description.
- 11 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 174677
Re: SMBX Help Thread
http://img211.imageshack.us/img211/7340/clowncardemo.png Make sure that the Billy Gun (or the Toothie, which is on the left side of the clown car in that picture) are placed like that. After that, go on top of the clown car, press down, and hold down the run button (correct me if I'm wrong) and you...
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Level Review Thread
- Replies: 411
- Views: 94954
Re: ASMBXT Post Levels Here
Anshwo, you didn't do anything wrong. It's better to post in spoliers (since some images make the page longer). Anyway, below is my review. Level Review: "Oh, No! It's Lakitu!" Overview: I could see this level being near the end game, as Anshwo did point out. The level wasn't so bad, but i...
- 11 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 174677
Re: SMBX Help Thread
I can't seem to be able to make the world autoscroll, but I appear to have all the settings correct... Untitled.png I've gotten this from the SMBX help guide; this should help, hopefully: Auto-Scroll To create a level which scrolls on its own and makes a player have to move with the screen without ...
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Discussion Thread
- Replies: 1008
- Views: 179356
Re: ASMBXT: Because Why Not?
Now that we're using XutaWoo's idea, is there going to be any sort of specific plot?
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT - Sounds & Music
- Replies: 79
- Views: 32250
Re: ASMBXT - Sounds & Music
I love the intro music, very fitting for this project. Though, I think we can use a better intro level and background for the menu screen, along with altering both the coin sound and the music where you're entering the levels (the SMB3 sound). All I can say is that those two sounds so far are disple...
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Dev Kit *UPDATE*
- Replies: 152
- Views: 52322
Re: ASMBXT Dev Kit
Edited first post with a download link to the world.wld file (I couldn't upload it as an attachment here because PHPBB doesn't accept "wld" extensions).
- 11 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 174677
Re: SMBX Help Thread
To be honest, the only thing I can possibly think of is file size, or the program you have is messed up. Other than that, I've known all .mp3 and .wav music to play just fine.
- 11 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 174677
Re: SMBX Help Thread
Make sure it's a supported audio file like .mp3 or .wav. In addition, when you're using that feature, make sure you type the name of the audio file and attach the file type. For example, if you have a .mp3 file named "Seascape", in the editor where you type in the custom music, make sure y...
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT Dev Kit *UPDATE*
- Replies: 152
- Views: 52322
ASMBXT Dev Kit *UPDATE*
OK Guys, Let's get testing! [/i] Here's 0.90 of ASMBXT: Prelude To The Stupid . I've transitioned everything from a Dev Kit to a final looking game. This also Includes the HUB World, which will be used in the final game. This doesn't however, include the new exe with updated strings, cheats, and Sp...