Ok, I found a way around my earlier problem that doesn't involve hex editing.
In fact, I've actually finished my level.
I'd appreciate any sort of feedback, thanks!
EDIT: Whoops, I noticed two big problems I need to fix ASAP. I'll be right back with a fixed version...
ED2: Ok, fixed. *phew*
Search found 28 matches
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Hey there, I've reached an issue with one of my sublevels. The idea is to have a maze which you must navigate a set of directional coins through to create a bridge to get to the other side of this gap. The problem is, when I use a reset door and then hit the directional coin block a second time, it ...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Ok, sorry, it's just that I know some people REALLY hate the caterpillar trials.
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
one can still download the image, or even just 'view image in a seperate window/tab' or whatever and it'll appear fine. It's not your fault, it's the forums. Ok then, third time's the charm? http://i53.tinypic.com/maz3tj.jpg http://i52.tinypic.com/e6dgdz.jpg Ok, also, again, is it ok to use directi...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Yoshi: Use tinypic.com That's what I use, and it doesn't make them all small and junk. So far looks neato; the only thing that I notice is that it's generally dependant on P-switches? Like that's the gimmick? I'd like to see full size level shots and maybe a patch to play. :) Ok, thanks for the sug...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Alright, this is what I've got so far: Level 109: http://i864.photobucket.com/albums/ab208/Yoshi9871/Level109.jpg Level B0 (the "meat-and-bones" room): http://i864.photobucket.com/albums/ab208/Yoshi9871/Level0B0.jpg B2 is going to lead to a secret room that contains a keyhole that requires...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Ok, thanks.
My level isn't quite done yet, but do I need to show what I have or something?
My level isn't quite done yet, but do I need to show what I have or something?
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Hey... Um...
I just now noticed the whole "Heads Up" thing on YouTube (good thing I was randomly browsing raocow videos, no?) and was wondering if I still have my level in place or if I'm checking in too late...
I just now noticed the whole "Heads Up" thing on YouTube (good thing I was randomly browsing raocow videos, no?) and was wondering if I still have my level in place or if I'm checking in too late...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Another quick question:
Would it be alright to change one of my sublevels to a vertical level without screwing something up, or is it just a no-go?
Would it be alright to change one of my sublevels to a vertical level without screwing something up, or is it just a no-go?
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Oh yeah, no, I was using 1.71. I'll just download 1.82 now...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Oh, crap, I just noticed that giant message on the A2MT site about switching to Lunar Magic 1.82.
I've been making my level in... what, 1.61 or 1.71 or something. Is this going to case any major issues?
I've been making my level in... what, 1.61 or 1.71 or something. Is this going to case any major issues?
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Argh, trying to post my level here yesterday for some feedback but didn't have the time.
So... How is it?
So... How is it?
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251218
Re: Level Clearing~
Oh, was I?
I thought it was here then submissions.
*sigh* Ok then, I'll post it there instead...
I thought it was here then submissions.
*sigh* Ok then, I'll post it there instead...
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251218
Re: Level Clearing~
Welp, finally completed my level, oh so long after signing up.
Hope you like it.
Hope you like it.
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519191
Re: Signups & Reservations
Ok, sorry for the hassle, but in a fit of genious over dinner a few minutes ago, I found a way to make this a bunch simpler and a bit cooler as well.
So, if my request for the sprite generator thing is still there, would you mind removing it?
Sorry, but I think I'm on to something here...
So, if my request for the sprite generator thing is still there, would you mind removing it?
Sorry, but I think I'm on to something here...
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519191
Re: Signups & Reservations
Ok, I'm starting to get the jist of it now.
So, how would I send, like, the patched level? Would I send the ASM file for level ASM and the MWL file, or will you just automatically add the code to the original levelASM patch, or another method?
So, how would I send, like, the patched level? Would I send the ASM file for level ASM and the MWL file, or will you just automatically add the code to the original levelASM patch, or another method?
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519191
Re: Signups & Reservations
Ok, I'm really confused now. Do I use the generator sprite C7, or do I use this "LevelASM" thing to disable cape flight? Which one should I do?
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519191
Re: Signups & Reservations
Hm, well, I suppose so, it's just that i have no idea how to use LevelASM.
I suppose I could go look it up on SMWC or something, so yeah, I guess you can remove that, then...
I suppose I could go look it up on SMWC or something, so yeah, I guess you can remove that, then...
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519191
Re: Signups & Reservations
Could I take the generator slot C7 for a cape flight disabler, por favor?
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
So is there any room for any more sprites, or are they all taken?
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Not sure if this answers your question, but the hack is patched so that people won't be able to bring a cape (or fire flower) from one level into another. So unless you actually give the player a cape in your own level, you won't have to worry about people flying in it. Yeah, the thing is I do have...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Question...
Is there currently a sprite inserted that disables cape flight? If so, what sprite number is it? I need to disable cape flying for a puzzle room of sorts...
Is there currently a sprite inserted that disables cape flight? If so, what sprite number is it? I need to disable cape flying for a puzzle room of sorts...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing & Development~
Hey "yo"... I understand that I signed up for a level a long time ago. I still want to have the opportunity to put my level in this hack. It's about 2/3 done and I haven't worked on it in a while. I understand that twoheadedyoshi talked to tails a while ago and tails said he couldn't finis...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing and Development - First post, update about respo
Thanks for clearing that up, but I don't see my name anywhere on the list now.
Did I somehow get kicked off even though I sent a level update on the 9th?
Did I somehow get kicked off even though I sent a level update on the 9th?
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1016286
Re: Testing and Development - First post, update about respo
Uh, why does it say that I have submitted?
I'm not quite done yet...
I'm not quite done yet...